(Sorry If I Have Posted In Wrong Section)
Hi i've mastered the spinners, But could anyone please explain to me how i can split this shape so i can have the ball in the middle of the leeds badge spinning also..
thank you
Janie:)
Attachment 65701
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(Sorry If I Have Posted In Wrong Section)
Hi i've mastered the spinners, But could anyone please explain to me how i can split this shape so i can have the ball in the middle of the leeds badge spinning also..
thank you
Janie:)
Attachment 65701
Hi Janie,
You would need two objects to import or paste into Xara3D6.
The following steps work best when using Sizing Pixels (look for info about them in a post by simsmj [Mike Sims]).
Import or Paste the first object.
Activate the text Cursor and hit the Enter key to move to a new line.
Import or Paste the second Object.
Adjust line spacing to 0.
Thank you for your quick reply, i will take a look:)
Have a look at my attachment.
Saludos,
Bob.
Assuming janiec aslo has Xxra Xtreme of course Bob ;)
If not, a 30 day trial version can be downloaded from http://www.xara.com/uk/
which will allows you to complete the steps Bob has described.
I've looked at your Xara Xtreme 3 file.
Nothing wrong with that.
Now you just need to use those two bitmap as texture in Xara 3D.
Follow Bobs mini tutorial in his signature for further clues or have a look at the XaraXone for 3D related tutorials
No you need to use it as a 'texture' - read the post ;)
Also, please try not to quote posts which immediately precede yours, it's a waste of screen space and bandwidth.
Thanks
if the lads don't mind me jumping in here - that's because the larger shape is a square - move it off the page and you will see the white background
just use the same method to extract the large circle from this....
sorry about quoting the post..
thanks for the help, but im finding it difficult to do so i give up on that
Cheers
Thank you handrawn i managed to get it to a cirle now by doing what you said.. cheers for your help, i will have another go now..
In X3D set everything to zero.
Display the cursor.
Paste circle (or type a 'full-stop').
Hit the [Return] key.
Paste another circle (or type a 'full-stop').
Load your [texture] ie. your design (you do not have to cut out the ball)
Select one circle and increase it's [extrusion] value lager than the other circle.
Now adjust it's [font size] so that it is the size of the ball.
In [animation options] select [rotate1] and select rotation around the centre.
Using the cursor now select the larger circle.
In [animation options] make sure that it is not rotating.
This method rotates the ball around it's centre but you can just as easily rotate it around another axis although it will not look as good.
You can also make the ball spherical by simply increasing the [extrusion] and [curved bevel] settings.
I forgot to add that you will need to adjust the texture sizes individually as well using the cursor select.
You may as well look at the .x3d file as I have omitted to add quite a few other adjustments as well.