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Underworld Walk
I know that is has past halloween but i wanted to try and draw something that used a distance idea.
I though of a walk with an enclosed walls (You will see what i mean in the drawing if you do not understand me) It then just ended up like this.
Please tell me what you think, it is a bit wierd i know but i have grown to apprecitie it. (Who am I kidding :( )
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Re: Underworld Walk
Hi Paul,
A few things detract from the feeling of depth. If the doorway is at the end of a long corridor it would be smaller than the windows in the foreground. Unless they are very small windows ;)
The wall where the door is located extends higher and wider than the nearer walls. Makes it appear closer to the viewer.
From your drawing, I would not expect windows near me to have objects at or near the same perspective as those seen outside the door. If the door was indeed at the end of a long corridor the near windows probably would show the interior of a room and not the outside world.
Just a few things that caught my eye.
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Re: Underworld Walk
Thanks for that Bill
I knew that it just wasn't quite right i will get right on it thanks.
:D
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Re: Underworld Walk
I have justed finishing updating the drawing.
I hope this is better the first one ? :confused:
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Re: Underworld Walk
Paul,
Maybe an example would be better than trying to explain in words.
My attachment is a very quick drawing as I have to leave work in a few minutes for an appointment.
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Re: Underworld Walk
Bill i see what you mean. ;)
However i was trying to show that the entrace wall at the back was a very big wall in the background that was still bigger than both of the side walls.
I don't think that my drawings conveyed this very well.
Is there a better way to show this or if not how do i correct my drawing it to make it look right. :confused:
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Re: Underworld Walk
Whizz Kid...
That's what I thought. The wall in back looked very tall to me, with a very large door. I got the feeling that the corridor we are facing is in the open air, and that the vista on the other side is too inviting to be true.
Now, tell us what you were going for...
---
Will
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Re: Underworld Walk
Paul,
Using the dark colour you used on the back wall. I thought with the torches and doorway being the sources of light. Adding some mood may help give the impression of depth or distance.
What do you think?
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Re: Underworld Walk
Soquili's lighting has certainly set a mood. I'm getting a Castle Wolfenstein 3-D game vibe going. :cool:
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Re: Underworld Walk
Bill
You know how to set an example that is just what i was trying to achieve, spot on. :D
I will need to remember to use lighting in the future to help with the distance affect.
Would you mind Bill if i could see the xara file to see what lighting effects you used to help with the distance for my next drawings.
(Please :( )
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Re: Underworld Walk
Paul I'll post the .xar file for you when I get home this evening. The file is on my home computer. My local time is about 6 hours behind your's and I am at work now.
To add to the depth/distance I did reduce the size of your door. After doing that I simply added some shapes with fills and transparencies. There was a lot of trial and error to get the look of the posted image. Just saying that so you know why there are some unseen, peculiar shapes in the .xar file :D
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Re: Underworld Walk
Thanks for coming back to me so soon i can't wait to play around with xara file. :D
Thanks again for all you help !
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Re: Underworld Walk
Paul, here's the .xar file. Remember I started with the .gif file you originally post and simply added some shapes over it.
When you open the file click the image then remove the Clip View. Arrange Menu > Remove Clip View.
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Re: Underworld Walk
Bill
Thanks for that insite, i did not relise that the idea of what you did with the lighting was reltively simplex but in pratice it is a quite difficult to get it to look just right.
:cool: