Is there any way to morph a circle into a square?
I tried using two named shapes, a square and a circle and fading one in while the other faded out but it does not really look like one shape is becoming the other.
Gary
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Is there any way to morph a circle into a square?
I tried using two named shapes, a square and a circle and fading one in while the other faded out but it does not really look like one shape is becoming the other.
Gary
Didn't it work with the blend tool?
Yes, I can create a blend between the circle and square. But I want to do this with two shapes in Flash.Quote:
Didn't it work with the blend tool?
I tried making a Quickshape square and making the second image a Quckshape Circle but this did not work.
Can you give me some steps?
Gary
According to the help file, the only things you can do are:It also mentions that one thing that isn't possible is to change the shape of objects between keyframes. :(
- Move
- Scale
- Squash/Skew
- Rotate
- Transparency
- Color Transform
This is listed in the "What Flash Can and Cannot Do" help topic.
Gary,
Odats correct. You can't tween from one shape to another.
What you can do tho is to create a blend between 2 shapes and convert them to editable shapes then ungroup them.
Now you need to distribute the shapes across layers.
Then you can export your swf.
Wanted to make a video, but Egg and Odat got ahead of me :)
I guess Egg's tutorial is pretty self explainable.
I tried this with xarapro without refining it is this the effect you want Gary?
Something more like this. This is more like traditional animation. I guess where there's a will there's a way.
Gary
Gosh, Gary...
Can I sense a tutorial coming on? Pretty Please:confused:
---
Will
I'm working on a Holiday tutorial for December.
Gary
Well, then I guess I'll have to wait for that tutorial (with pleasure :) ), because I still
don't get it. All the time I get error messages :( even when I tried the blend... What Raymond, Sally and the others did (see Animation gallery) is abracadabra to me. But I'm sure there's a small but very important step I miss!
Marcia and others
To "tween" an object, the object has to be the same shape with the same fill. It can be modified in size, width, height and rotation, but it has to be the same object to be tweened.
So to tween a square and circle as I have discovered, is not possible.
However, this is not the only way to create an animation.
What I did in my example, and Raymond and others have done in their animations is the other, more traditional method.
1. Create a blend of two shapes.
2. Convert to editable shapes and ungroup the blend.
3. Put each of the blend steps on a new frame (one step per frame)
4. Set your display frame for: time.
It takes more time, but it works.
Gary
There is further discussion re blend/animation here
Like Sally's clock, and your balls err cirkels (xcuse me:D ) ? They (the balls) do look better created in Flash..
But Ok I'll give it another try..I thought I could tween different shapes..
Thanks for telling that's not possible Gary!
Sally's clock - the hands are tweened.
Simply: Draw a hand and name the shape.
(No name - no tween)
However, to ensure the hand rotates as you wich, don't just name it shape name it rotate+shape the rotate tag ensure it will rotate around the centre you dictate (try it without and you will see what happens) and the plus sign ensures it will rotate clockwise (minus sign will make it go backwards)
A 360 degree rotate will not work - you will need to make at least two at 180 degrees. Try playing with three or more rotations at, say, 20 degrees or 30 degrees or 60 ... you will need two different for each hand as one will move faster than the other.
You don't have to do anything else - a named shape in one frame will automatically tween to the same shape in the next. All you need do is adjust the timing either by number of frames per second and/or length of frames themselves.
If you find that at the end of every cycle the animation stops for a moment, copy the first frame as your last frame and give the frame a value of zero seconds.
The pool balls: for the perspective, a blend was used which was then made editable and ungrouped as Egg described.
[IMG][/IMG]This is a quicky, just to show that I finally know what to do ;) Well, I'm working at it...