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We haven't had WIPs of space vehicles lately, so...
There's the Star Trek Mesh Collection
http://trekmeshes.starfleet.ch/
where you can download various Federation ship meshes for different apps. Eric Peterson created the mesh I've used in this image.
It's a great resource, folks.
Gary David Bouton
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We haven't had WIPs of space vehicles lately, so...
There's the Star Trek Mesh Collection
http://trekmeshes.starfleet.ch/
where you can download various Federation ship meshes for different apps. Eric Peterson created the mesh I've used in this image.
It's a great resource, folks.
Gary David Bouton
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WooHoo! [img]/infopop/emoticons/icon_biggrin.gif[/img] [img]/infopop/emoticons/icon_eek.gif[/img]
"The lessons to be learned, are found along the path of your journey, not at your final destination. That is only where you will rest, between lessons"
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Mark--
I had to kinda show the quality of their models, didn't I? So I'm slumming it by not creating an Enterprise of my own [img]/infopop/emoticons/icon_smile.gif[/img]
BTW, glitterato and Lunar Cell Photoshop filters were used to create the background. Here's the link:
http://www.flamingpear.com/lunarcell.html
Oh, yeah. And there's a lot of FREE textures and SuperBlade Pro environments there. And nifty desktop icons. Q: Why is it that programs such as Maya cost $3,000 and come with an absolutely pathetic desktop icon ? [img]/infopop/emoticons/icon_smile.gif[/img]
My Best,
Gare
[This message was edited by Gary David Bouton on November 01, 2002 at 17:13.]
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Ok heres a space wip from me. [img]/infopop/emoticons/icon_smile.gif[/img]
Stu.
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Thanks, Stu--
I'm just trying to keep this forum alive. By the looks of things, we still got our hardcore members, but that numbers us less than ten!
Keepcontributing, please! I really dig your work. You are a creative inspiration, and I think that sentiment goes for the other 9 of us! [img]/infopop/emoticons/icon_smile.gif[/img]
Regards,
Gare
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Thanks G bud I appreciate that [img]/infopop/emoticons/icon_biggrin.gif[/img]
Heres a texture I made in P shop for a sort of sci fi type look.I probably should have left out lighting but it was not until I finshed it that I thought it would be good for other then just PS work [img]/infopop/emoticons/icon_smile.gif[/img] ....oooh edges need work to tile.
Enjoy
Stu.
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Go easy on me, this is my first attempt at a 3D program.I downloaded 3D Canvas about 3 months ago and finally decided to learn how to use it.It is really cool to be able to look at objects from any angle.I thought this image would fit in this thread okay.
Mike
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Hello, weldorman...
and welcome to this site in case no one has welcomed you before.
For your first 3D attempt, it's terrific! I would not work on the meshes any more, just as a creative suggestion, but instead, work on your camera and lighting. Would it not be a more compelling composition if the ships were of different sizes (different distances from the camera), and a cold, hard one source light was the illumination?
Again, thanks for contributing to a site that needs members badly!
Kindest Regards,
Gare
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Ahh, good to see ya Stu! As always, nice work. I'm curious if you've upgraded to C4D 8? I hear nice things about it.
Are you sure it's 10 people posting here Gary? [img]/infopop/emoticons/icon_smile.gif[/img] Seems to me like maybe 6! [img]/infopop/emoticons/icon_biggrin.gif[/img]
Oh well, for some reason I've hung onto this forum as I've moved onto others. It's still a warm and comfy place to be. Just wish a few more people would join us!
Brett
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Stu--
If you'd care to re-post that texture without lighting, it would be an incredible donation to the forum. Always, always need textures, particularly when trying to add visual detail to spacecraft and don't have the energy to model every stinking part, as i wish I did on most occasions.
Here's an oldy but moldy from 1995, before I even had a decent modeling application. The "Poser people" where done in Manniquin, a DOS (start laughing now, folks) application that came on a 5ΒΌ floppy, and the Mothership was made of the most primitive of shapes and textured in a long-defunct program, bought by MicroGrafx, then bought by Corel, and then erased, methinks.
My Best,
Gare
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Thanks for the feedback.I still have alot to learn about what I can and can't do with 3D Canvas.
Mike
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Hi guys [img]/infopop/emoticons/icon_biggrin.gif[/img]
Brett I am still waiting for 8 to arrive actually [img]/infopop/emoticons/icon_smile.gif[/img]
Gary soory I only have a flattened tif I believe as I was only thinking of using it in PS at the time,however it still looks kinda cool in 3d as well even with the lighting added.
A friend of mine is a marine and he sent me a camo texture,which needed some work so I mega tweaked it and made it tilable,here it is [img]/infopop/emoticons/icon_smile.gif[/img]
Stu.
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Nice image there G [img]/infopop/emoticons/icon_biggrin.gif[/img]
Stu.
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Totally cool grafx here folks [img]/infopop/emoticons/icon_biggrin.gif[/img]
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Awww, only seven active out of what? 100's?
I'll join in. I do would want to learn more about 3d.
Greetings Gary, stu and others.
STAR TREK? My favorite since I was a kid. Found this site some time back too. Some of the models are gone. The existing meshes are great.
vee
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This is'nt mine. I use it for my desktop. Just to show how great the models are.
Here's a couple more -
http://www.beyond.net.au
http://www.scifi-meshes.com
Have fun.
vee
[This message was edited by dv8_fx on November 02, 2002 at 23:44.]
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Hi Vee Gidge and other buds [img]/infopop/emoticons/icon_biggrin.gif[/img]
Aaah vee thats what I want some windows..had some before but I got rid of the tags,and did some bevelling after that,so now I have to try and make new tags [img]/infopop/emoticons/icon_rolleyes.gif[/img] ,never mind I will sort it [img]/infopop/emoticons/icon_biggrin.gif[/img]
Stu.
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Folks,
DV8's image of the Enterprise is a terrific example of how, if you spend as much if not more time texturing and lighting a scene as creating the meshes, you can better simulate reality.
In fact, I'm taking a break from modeling at present, just to work on the rendering aspects of the image synthesis pipeline.
My Best,
Gare
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I'm glad you took my "critique" in a positive way, which is the way in which I meant it.
FYI, I'm trying to experiment with all 3D programs that manufacturers will send me in exchange for a professional review, or demo programs. I downloaded 3D Canvas last night...today is Sunday with nothing to do but watch it SNOW outside (and no, I do not ski!), so I will tinker with it and post anything that might be useful to you on the information side of things.
My Best,
Gare
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posted November 03, 2002 08:18
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I found a model I'd done back in 1993 and the rendering engines weren't too cool back then.
So I lit, textured, and rendered it today in trueSpace. a lot of plug-in help from Photoshop, too.
My Best,
Gary
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Thnks for the welcome, guys.
As I'm new with 3d rendering, what good software can you recommend that can create the meshes of these ships and other 3d models?
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Hi Vee, and welcome... hey do I sense a Star Trec rock band coming on here? haha... saw your pic over at Mark's place and thought it was wunndderfulll... right on.
I am a rookie to this 3d stuff myself, so I can't recommend any particular app... but I look forward to viewing your stuff when ya get settled in... [img]/infopop/emoticons/icon_biggrin.gif[/img]
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Hi gidge. Glad you liked it. I figured it's time to move on to 3d. I use Autocad but for architectural use.
How about Lura Lightwave, Alias Wavefront or 3dStudiomax? Can anyone point me which way to go?
vee
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Hi DV8---
All the programs you mentioned are fairly common in the professional modeling world---include SoftImage here, too...they all have interfaces mere mortals can learn in a lifetime and are well-documented in both books and 3rd party Internet tutorials...and they all cost more money than God has. Although Lightwave is used by members here, and 3DS is steep but you can mortgage something to get it. I had very little experience with 3DS, and I dropped learning it when I discovered that there is no way you can model using splines or NURBs...everything is poly-based.
Cinema 4D, Rhino, and Wins 3D are mentioned quite a lot on this forum. Check out the "Free 3D" list.
Of course, there are terrain generators, too, and some members here use Bryce as a rendering environment...breaking the image synthesis process into 1.) An affordable (or free) modeling app, and then 2.) bringing the model into Bryce to texture, light, and then render.
My Best,
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Personally if I didnt use C4D and I could afford it I would buy Softimage XSI,3.But Vee bud grab a demo of Maya one of Lightwave,softimage,C4D,Max etc and see what you like,or what feels the easiset to you.But like Gary said it depends how much of the rolled up green stuff you can afford to let go for the program [img]/infopop/emoticons/icon_smile.gif[/img]
Stu.
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Thanks for the input.
I do have a bit to spare for a good apps ( shhh, don't tell wifey, stu). If the price is still out of range, a few more months won't hurt. I'm looking at long range, serious use so getting a good professional apps is my goal. Something that I can also use in my architectural work.
My concern now is what is the easiest to tackle among all these apps? I hope these are like autocad 2000.
I'm grabing a demo of Maya and 3dmax to see warp drive of these things.
vee
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Gary, this is a fabulous pic. I don't exactly know why, but it makes me feel very happy. Perhaps some kind of "innocense" halo?
http://www.photoshopgurus.info/forum...ine=1019851685
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Bizarre... I posted this reply on the Space wip, and end up in this other thread...really the twilight zone!
http://www.photoshopgurus.info/forum...ine=1019851685
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Thanks for taking the time to look into 3D Canvas.Since this is the only 3D app I have tried I am curious as to how it compares to the programs you pros use.Thanks again.
Mike