Could someone let me know how to reassemble these pieces for 3d6? or if it even possible?
I've attached the original pic and the 3 pics of the pieces.
I don't know how to fit them together in 3d6
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Could someone let me know how to reassemble these pieces for 3d6? or if it even possible?
I've attached the original pic and the 3 pics of the pieces.
I don't know how to fit them together in 3d6
convert your pdf file to .jpg put it into xtreme, cut out the parts you want which will get rid of the white backgroud and save as .xar and also export it as .jpg. Load the xar file into xara3d and then add the texture. in case you do not have xtreme . you may use the attached files. the resulting animated gif is quite large.
I just realised the jpg attachment will be no good as it does not have a transparent background .
Now there,s a man who has very good taste ! GO OILERS GO!!!
here is the result made as small a file as i could
Had to get in on this one!!!:D :D :D
Thanks for the help! :)
But since I am new to Xtreme...how do I cot out just the part of an image that I want...then get it into 3d6??? Been playing on Xtreme for hours and every time I try to copy an image, then paste into 3d6, I just get a rectangle!!
What do I do???
check out Egg's tutorial on how to do the cutting out part
http://www.youtube.com/watch?v=G8XgHkZo1J8
Thanks, Parahandy
Sorry, But I am new to this, and I purchased Xara 3d just wanting to make a 3d logo, I am having trouble importing a GIF file into xara 3d, Do I need the Xara Extreme also? to do this? I love what I have seen from the Xara 3d so far and I want to learn more, If someone could please answer I would appreciate it very much.
3d confused
Hi Jimctb,
Welcome to Talkgraphics.
This questions comes up very often.
A .gif file is a raster (also known as bitmapped) image. Xara3D can use it as a background image or as a texture for a 3D object. Other raster image formats are: .jpg, .tif, png; to name a few. To further confuse the issue some files that are customarily known as vector images can contain raster only data. Two of these types of files are .wmf and .emf.
Xara3D requires vector images for import. If you attempt to import a raster image you will see and error. If you try to import a .wmf or .emf that contains no vector data, only raster; you will receive an error saying no outlines were found.
If you do not have a vector file of the logo, one would have to be created before you can import into Xara3D.
Xara Xtreme is the best (and least expensive) vector program you can you to create the vector file.
You would need to actually draw the shapes for the logo. Some people have tried using automatic bitmap trace functions of Xara and Corel Draw but the results are usually too many shapes to produce a satisfactory logo. Trace functions have to try and determine a precise outline for the many colours within a bitmapped (raster) image. This is often more difficult than most new uses expect it to be.