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July 2013 Tutorial: Packaging and Perspective
Packaging and Perspective
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This month’s XaraXone.com Tutorial covers Packaging and Perspective. How do you put a logo or a photo of a shopping bag so the logo looks as though it was always in this image? Simple: follow this month’s steps in combination with the resource files Gary Bouton has provided.
Then show us how you use perspective in signage and packaging, by posting right here in this thread!
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Re: July 2013 Tutorial: Packaging and Perspective
thats a great intro to perspective
as usual fun and educative at the same time
hats off to you
i now see what you do in perspective
(ok, i'll go now)
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Re: July 2013 Tutorial: Packaging and Perspective
i had a lot of fun with this one
i love perspective!
thanks for the workbook gary :thx
Attachment 97818 Attachment 97817 Attachment 97819
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Re: July 2013 Tutorial: Packaging and Perspective
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Re: July 2013 Tutorial: Packaging and Perspective
MAR-velous work on the building, Frank!
Folks, notice how Big Frank went above and beyond the tutorial steps and created a perspective plane against the left wall of the building.
I was hoping someone would try out more than one perspective plane!
Did anyone notice that the VW is a rendered model I added to the photograph?
I didn't have time to buy a dozen cars and park them in the vacant lot.
-g
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Re: July 2013 Tutorial: Packaging and Perspective
thanks gary, had a good time doing those two planes
Quote:
Originally Posted by
Gare
Did anyone notice that the VW is a rendered model I added to the photograph?
errrm yes :)
but then i thought the whole image was a render.
ok, i'll leave now...
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Re: July 2013 Tutorial: Packaging and Perspective
Not yet done the building perspective yet but I've done the labels to bags, it's similar to some perspective drawings we did a short time ago. Updated this pic 11 as I have just noticed a slight curve on the front of this bag so tried to keep it as near to the original as possible :D Hope I've got away with drawing a shadow on a shadow to bring on top of the blue rectangle on the Dekko bag ? :D
Stygg
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Re: July 2013 Tutorial: Packaging and Perspective
@stygg—
Yours look like a good WIP, and I'd almost forgotten I gave that beach scene away!
@Big Frank—
If the VW isn't completely photorealistic, I'm not all that disappointed, honestly! I was just wondering if my renders are looking more convincing than they did last year or five years ago. It's really hard to fake a part of a photo completely...it all depends on the photo and the content within it.
Okay, I created these two images for a book I wrote about four years ago, and see no reason not to offer them up for recycling. When you need a new perspective on things, try out these two new things...
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My Best,
Gary
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Re: July 2013 Tutorial: Packaging and Perspective
If I recollect we've been here before, but it's good to freshen old perspective drawings, keeps you on top. :D
Stygg
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Re: July 2013 Tutorial: Packaging and Perspective
Oh.
Hell.
You know what they say about getting older and a failing memory?
Can you remind me what they say?
I'm going to have to be better about indexing stuff I post!
My Best,
Gary
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Re: July 2013 Tutorial: Packaging and Perspective
OK. everyone's doing a great job with Gary's tutorial.
But, what caught my attention was the box, right at the beginning of the tutorial.
So. I'd like to make a big statement with that box!
Gary:-
1. I've never really considered two different light sources, of different colours before.
2. And, how did you decide that these two colours would go together?
3. I also used your method before using the Mould Tool,
Well, I really liked it and just had to have a go at trying to imitate it.
And they do say that imitation is the best form of flattery!
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Re: July 2013 Tutorial: Packaging and Perspective
rik, the shadow on that cube
err, lol, never mind ;)
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Re: July 2013 Tutorial: Packaging and Perspective
Gary with regard to your post #10, These drawings were when you shown us out to make a grid and apply text to an object in default perspective mode. We did quite a lot on perspective which I enjoyed very much.
Stygg
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Re: July 2013 Tutorial: Packaging and Perspective
Still on a box kick myself.
(And no, Frank, the shadow is not suppose to be accurate ;) )
Mike
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Xara Xone's server has crashed: Friday afternoon
@Everyone—
We ask your patience until sometime on Monday if you want to access the new tutorials on Xara Xone.
Yep, the server has once again crashed over the weekend, when no one is around to reset it.
I think we're correcting this problem once and for all on Monday the 5th of August.
Please stay tuned, especially new members, because there's some really good stuff we've added for July!
My Best,
Gary
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Re: July 2013 Tutorial: Packaging and Perspective
Quote:
Originally Posted by
Rik
OGary:-
1. I've never really considered two different light sources, of different colours before.
2. And, how did you decide that these two colours would go together?
1. I used the equivalent of what is called in a photo studio, a "softbox". One at left, a pale orange and one at right, a pale blue. Artistically, this helped make the cube look more dimensional and ore interesting, because face it: it's a white-on-white scene! Actually, there are three lights in the scene: the left and right softboxes are there just to "tint" the scene. Then I got a main softbox going on at the top of the scene, and this one is pure white and the predominant intensity.
2. The colors are "chromatically opposite" of one another. If you look on a color wheel, orange is 180 degrees off from blue. I really like this specific "look", it's reminiscent of Russian Revolution posters from the early 20th century, and the starkness can be amusing, depending on the content of a scene.
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Everyone is welcome to download this slightly more complex scene and add text in perspective.
Attachment 97851
My Best,
Gary
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Re: July 2013 Tutorial: Packaging and Perspective
Enjoying all this new work to do Gary but just for a little in between fun, I found this in one of my folders and couldn't resist ;)) Yes I know I should have put X in Xone but the Z looked better for the film premier :D
Stygg
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Re: July 2013 Tutorial: Packaging and Perspective
Quote:
Originally Posted by
stygg2003
...and couldn't resist ;))
Stygg
Honestly? You couldn't resist?
Gosh, stygg, faced with the options of doing this wonderful piece of art... and sleeping in on a Saturday, you know which one I'd choose?
Trick answer: I'd resist.
;)
Actually, I'm going to go out and mow our lawn now, that's how upset I am that Xara Xone is offline.
Seriously, I'm very pleased that we're all learning stuff with this more in-depth coverage of perspective.
-g
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Re: July 2013 Tutorial: Packaging and Perspective
My first attempt at box with perspective, also an attempt at Gary's two colours to two faces. All feedback welcome :D
Stygg
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Re: July 2013 Tutorial: Packaging and Perspective
More perspective, hope you don't mind I used your laundry sign Big Frank, it was in the interests of learning :D
Stygg
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Re: July 2013 Tutorial: Packaging and Perspective
You want to watch your lighting, stygg. The left side of the building is in shadow, but your signs are in broad daylight.
Perhaps don't change a thing and call it a Surreal composition, like Renee Magritte used to paint.
:)
-g
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Re: July 2013 Tutorial: Packaging and Perspective
I should have noticed the left hand side of the building in shade and especially the car shadow, bad observing by me so I've shaded all the signs on the left hand side and moved the shadow over on the no parking sign in keeping with the car shadow position.
Stygg
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Re: July 2013 Tutorial: Packaging and Perspective
You did good on the revision, Stygg. As I mentioned earlier, the car is a rendered model, not part of the original photograph. But I tried very hard to make its shadow on the pavement accurate vis a vis the original photo.
I'll assume that Blockbuster Video is a troubled American company and not an international one. ;)
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Now, two more things, stygg: the white text on the right might look more photorealistic if it was just 5% less bright. Few things in the real world are perfectly white. Other considerations are : blurring the inserted shapes by .7 pixels or so, to better mimic the imperfection of camera lenses and 2. Consider occasionally modulating solid colors to create lighting fall off and also using Noise, again, to mimic the noise in JPEG photos. I'm not saying you'll find these artifacts in the example files, but these are overall considerations, okay?
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And what I've done here is NOT a "rule": you need to look for stuff in the photo to artistically match, and no two photos are identical.
My Best,
Gary
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Xara Xone server update-August 5th
Hi All--
The XaraXone is up and operational now on new server hardware.
[Begin Gary EDIT]
Now, if you still can't see some of the pages such as these two screen snags Gary just did moments ago with IE, believe it, the new server is (mostly) operating as the guaranteed card attached to it promises it will, or we get a refund. :)
Attachment 97897
There are two member problems at the moment, neither of which are insurmountable:
1. The new server has a different name than the old and busted one. This means that all the servers on the net need to get and adopt the new DNS, and this can take a while, especially with connections that have to go through several points to get to The Xara Xone. The solution is to: wait a little while.
2. Your web browser needs to have its cached files cleared. We have very little way of knowing each members' browser, but we do know that with IE and FF, if you press F5 while on the page, this generally refreshes the location and/or clears your cache.
Please PM Gary or Barbara, and don't post if you are still having a problem, okay? Let's get back on topic here!
[/END Gary EDIT]
Many thanks to Dan M at Xara for working on a Sunday night to make this happen as soon as possible.
--Barbara Bouton
PS Please pardon the cross posting but I want everyone to be sure to see this.
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Re: July 2013 Tutorial: Packaging and Perspective
Thanks for the feedback Gary in #23, that's some really useful tips I would not have thought of using.
Stygg
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Re: July 2013 Tutorial: Packaging and Perspective
Here is my 3D attempt for the Car park, I could not implement all the things you said as I'm still using XP&GD7, never the less I enjoyed doing it, just got a bit confused about what you were saying about angle 2 ? My second attempt at the Car park scene I put in some of the things you suggested in #23 to the text and board, shade so on and blurred the whole scene slightly to try and make it more photo realistic. This is a really good tut. and hope you do more of the same, especially all the things you mentioned in #23,colour modulation?
Stygg
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Re: July 2013 Tutorial: Packaging and Perspective
I will try to start a new thread on "Detective Work: learning from the photo you're retouching".
Because everyone appears to be interested in photorealistic additions or other modifications to photographs, and to do this successfully, you need to understand (sorry I can't be more specific here!) "what's going on" within the photo. Examples: camera angle and field of view (wide angle, telephoto, and so on), type of illumination (sunlight, indoor diffuse lighting, and so on) noise or grain, focus, lots of stuff, you know?
Funny thing is that Big Frank earlier replied to my question about the VW Beetle in the picture. Try as hard as I could with the time available, I just couldn't make the car look totally convincing as part of the original photograph!
So we try and we try, that's all.
And that's how we learn and refine our craft (or hobby).
-g
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Re: July 2013 Tutorial: Packaging and Perspective
I'll assume that Blockbuster Video is a troubled American company and not an international one.
Blockbuster is pretty troubled here in the UK too.
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Re: July 2013 Tutorial: Packaging and Perspective
Okay, after doing a vigorous Google, I learned that Blockbusted (!) isn't just in financial straits here in the US.
There's a joke going around here:
Q: How do we get our government to close Guantanamo overnight?
A: Rename it to "Blockbuster."
-g
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Re: July 2013 Tutorial: Packaging and Perspective
LOL
It's sad really. Their business model from the old videotape days is in huge trouble and where they've tried to go digital and postal they have immense competition.
There used to be a good margin between rentals and retail purchase, but that's reduced and my cable provider or a multiple of other outlets will let me rent films on demand.
I hate seeing these kind of operations go under - people work there and it's a bit less social interaction in the community if they go under.
I can't remember the last time I rented a film, but sometimes I go there to buy popcorn.
Lets not even mention the passing of "Be kind, rewind"..
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Re: July 2013 Tutorial: Packaging and Perspective
Now, "Be kind: rewind" is an archetypal LOL, Paul!
The parent company, Viacom, is notorious for making "wide turns" when it comes to marketing models and paradigms, and I'm not sure their core competence as a media company prepared them for taking on a chain of retail stores—when clearly ALL physical media outlets need to change or die—at an expense that has their accountants scratching their heads all too slowly.
If I were a mega-corporation (as Mr. Romney said, "Corporations are people, too!"), I'd look very closely at Amazon, and how they get both physical and digital goods to the market. They did "loss leaders" with eBooks and the Kindle Fire, and at the same time, Amazon has been profitable in a market segment that is tanking.
You can also get popcorn in "Snacks and Soft Drinks-Aisle 5" at Safeway, Paul.
Just in case the Blockbuster sign in your neighborhood is suddenly replaced with Store Closed, a chain I'm not familiar with.
-g
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Re: July 2013 Tutorial: Packaging and Perspective
Store Closed
All too familiar around here.
Our town has the concept of a shopping centre as an island with car parks. The local planners have for many years been unable to agree how to bring the dated shopping centre forward and it's been in gradual decline, but seemed impervious to the recession - until the last 18 months or so when lots of stores started to close.
They have now agreed a new plan to rebuild the town centre, so half of it is now empty, pending demolition.
Of course, the newly planned centre will use up almost every bit of space available and we'll lose all of the things that were good about what we had - open spaces. There was a public outcry when it was revealed that a tiny bandstand at the centre is to be destroyed - it was rarely used for band playing but was provided for local charities and good causes to set up and sell their wares.
I would rather they had injected money into the existing center (1960's architecture), made up for the lack of maintenance over the years, and encouraged small stores and quirky businesses to come, to breathe some life into what we had.
Of course, profits don't flow so well for third parties if you don't knock down and rebuild and you always wonder if a little money has eased the decision making process in places.
I can't see the town being a better place afterwards. I hope it is. We'll see.
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Re: July 2013 Tutorial: Packaging and Perspective
I had some play time over the weekend, didn't finish so this might as well be chalked up to a WIP (that probably won't be finished).
I liked Gary's box rendering. So I redrew it (background remains one of those unfinished things). Added some type, a logo and a couple images.
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Re: July 2013 Tutorial: Packaging and Perspective
I love it!
Add more text to the dodecahedron!
-g
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Re: July 2013 Tutorial: Packaging and Perspective
Thanks, Gary.
As time permits I may. Been working through the evenings on another project and when I knock off for the night, I typically don't want to see a computer until the next day. And this phone just won't run XDP for some reason...
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Re: July 2013 Tutorial: Packaging and Perspective
More words...which for most "words" on the items are the font names. Not all, most.
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Re: July 2013 Tutorial: Packaging and Perspective
Your art expression here is subtle, and in that, I think it helps "unfold" some of the artistic possibilities in this piece, which was essentially a render with very little thought put into it.
Tell you what, Mike: can you think of a way to gently add a shadow beneath the dodecahedron? I think it needs it. Technically, the shading is very subtle in the image, photometrically the polyhedron is far enough from the ground plane you probably shouldn't see anything more than a faint smudge on the floor, but "attention to detail" is what lifts the Great to the Excellent, you know?
Try creating a polygon shape that approximates a pentagon, solor sample one of the darker tones in the image, not too dark, though, Feather the daylights out of it, and then use Stained Glass transparency, and drag the Opacity way down.
-g
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Re: July 2013 Tutorial: Packaging and Perspective
Quote:
Originally Posted by
Gare
...Tell you what, Mike: can you think of a way to gently add a shadow beneath the dodecahedron? ...
Needs more than just the shadow. Wall and floor need work too--needs some texture and shadowing. Shadows were too hard all the way around.
WIP
This still needs work...but I am off to the current day job. Thanks, Gary.
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Re: July 2013 Tutorial: Packaging and Perspective
The shadows might be hard and time-consuming, but you did them well, Mike. Shadows are part of "shading", and it was not immediately apparent to me that this is not my render, but a vector recreation you've done.
Hats off to you, if I wore one!
It's amazing what you, Rik, and other members do with gradients and other features to capture the look of photography. I am inspired to do future tutorials on the photorealsitic aspect of Xara.
-g
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Re: July 2013 Tutorial: Packaging and Perspective
Oh, I see this thread yet. I like the perspective mould in Xara and use it often. A better bitmap support for the moulds and I'am happy.
Here is an E-book cover i made in February this year within Xara. The perspective mould I've used for the running icon-man, 3-d-extrude for the word �FLUCHT�.
From Germany, and Glory South of Bavaria
yours
Ernie
Edit: Here is my quick and dirty contribution to Gare's challange.