Re: Drawing is too hard...
Welcome to TalkGraphics
No software will make you an artist. First you have to have some talent. Outstanding art has been made will all the programs you list. But the artists use the software as a tool. The same way a non computer artist can use a pencil or brush or even a can of spray paint to create amazing images.
But you can learn to be better or to use what talent you have better.
Here is a link to the XaraXone archives where there are almost 20 years of tutorials. Start with some of these and see if they help. You will need a copy of Xara but almost any version will work.
Re: Drawing is too hard...
Gary: You have not posted a link to Xara Xone in your post.
So, please click HERE for the one that I know of.
Re: Drawing is too hard...
Thanks a lot. I took the link Rik posted and I'm glad you posted. It will be quite some months that I feel I want to invest into vector and pixel graphics, because... forgetting it as a hobby didn't work either, so... I have to learn.
Re: Drawing is too hard...
If you want to have a bit of fun, whilst learning to draw, why not visit the Challenges forum and have a go at creating.
It's a great way to learn the tools you may need to come up with your creation(s).
Re: Drawing is too hard...
Memory loss. http://site.xaraxone.com/archives/ This has links to my Xara Xone tutorials and Gary Bouton's.
Re: Drawing is too hard...
Quote:
Originally Posted by
gwpriester
... You will need a copy of Xara but almost any version will work.
Except 15.0
Re: Drawing is too hard...
It may be that you need some measure of talent. In my case even tracing something ALWAYS turns out different from the vision in my head. Trouble is when I ZOOM in to the vision in my head, the details are never clear, and no matter what I draw, it looks wrong. Give me a technical drawing and I'm good. Art just isn't my thing.
Having said that, you can look at some (even expensive) art, and it looks like it's been done by a child, but it sells well. Art is in the eye of the beholder, There no way to determine good art from bad art ... It's all art, and somewhere there's someone who will like it.
Re: Drawing is too hard...
Well I started with Xara X1, and have gone through Xara Pro 4, 5, and now Xara Designer Pro x11, and I am a professional cartographic illustrator creating maps for the tabletop roleplaying game industry, and video game strategy guide content creation - I'm one of the top game cartographers in the world, and I use Xara almost exclusively. I do use 3D software for elements in some maps (and some maps completely done in 3D), but I don't use Adobe anything, Affinity nor any other graphics software. Xara is the software that makes my artistry work. So different strokes for different folks - maybe Xara is not for you. I have over 1000 published maps, and almost all of them were created in Xara (those maps that weren't completely created in Xara were finished in Xara.)
I have a long running thread in the Xara Graphic Chat forum called Fantasy Maps created using Xara, if you'd like to see samples of map work of mine created in Xara, to see what you can do with the software.
Re: Drawing is too hard...
well I'm not one of the world's top anything, but I can draw....
Quote:
Originally Posted by me2
I don't know how to approach the whole thing
you need to focus - software has manuals and help and you are going to have to study these as well as tutorials - you are going to have to keep it simple and draw simple things whilst you learn the tools, before you can move on
I use xara for making vector asset, but my drawing program of choice is corel painter; I have been using painter since the days of Fractel 5, 15+ years ago, and I am only some sort of expert in my kind of art, and in the uasage of 25/30% of the program which is very complicated
yes drawing is hard, and the bad news is it stays that way... even when you have learned the program that does not make you an artist - it is stll down to you to know when something is right or wrong, finished or unfinished, derivative or original; and you have to be prepared for others to still not see what you see because not only beauty, but understanding and appreciation, are in the eye of the beholder