Pretty cool Gameprinter,
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Pretty cool Gameprinter,
This is Scylla, a living construct originally created by a renowned engineer, whom is lover, Circe, forcibly powered the living ship with his soul. Circe is a lich on the rogue moon of Aeaea that seems to roam across the universe in haphazard directions that change, sometimes intruding some planetary orbit, sometimes just passing by - it must be driven by some kind of hybrid drives, though no visible thrusters can be seen. It also seems to have a jump drive as well. It is a rocky planet, mountainous across it's entire surface, though it should have a microgravity, it features a low gravity instead. Circe is said to live here among her transformed slaves, of ships captured by Scylla, whom it allows the crew to survive, then destroys their ship upon the peaks of the world.
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Nine moons over Olympus cruise aboard the Iruka, dolphin class passenger cruise liner. Olympus is a super gas giant with over 200 moons in it's orbit, however the 9 largest moons have significant populations and all have amazing vistas, that it's a common holiday event to take the week long cruise around this gas giant, with a port stop-over along the way.
CCS Iruka Tier 10
Dolphin class gargantuan passenger colony cruiser starship
Speed 7; Maneuverability poor (+1 Piloting, turn 0); Hyperspeed 1
AC 20; TL 26
HP 300; CT 10; DT 48
Shields heavy 240 (forward 60, port 60, starboard 60, aft 60)
Power Core Gateway Heavy (400); Hyperdrive Signal Basic; Systems advanced long range sensors, biometric locks, crew quarters (good), mk 6 Horaculcum defenses, g6 Horacalcum thrusters; Expansion Bays cargo hold, 2 docking collars (escape ships), resort entertainment block (6 bays), sick bay
Modifiers +1 Piloting, +2/+2/+2 Computers, +4 Scans; Complement 300 crew, 1500 guests
GP
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Have to begin working on the hermit crab inspired Starfinder race, the Chiladae. These are small about 2 feet tall, though can stretch out to nearly 4 feet long, is a small being with an exoskeleton. I'm thinking INT is it's positive attribute. Haven't given a whole lot of thought on it yet. LIke hermit crabs, they park themselves inside a protective housing, in their case, android and robotic bodies to suit different purposes. That's all I got so far. Oh, their uplink connector on the back of their heads and tails look like the second image - perhaps too much detail for it's purposes, but who knows I may do another illustration, an action scene, where the uplinks are more obvious...
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Like it.
Yesterday, I began my intro to the Chiladean sentient hermit crabs, but I needed to create one of their "humanoid suit-vessels" they pilot from inside to integrate into society better than their natural forms. Because they have cybernetic jacks built into their heads and at the end of their tail to operate the vessel's AI and walking system, any critical damage taken by the vehicle can cause damage to it's pilot. Klattera is walking in her natural, unprotected form beside her brother/mate Kladdick who wears his new soldier vessel. You can see his glorious face through the helmet visor. They pull they legs close into their body, and use their tiny chest limbs to dexterously work the bridge controls. In humanoid form, they can better adapt to other humanoids societies and work technology, that their natural form isn't well adapted for... enjoy!
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I'm always amazed at your descriptions.
This is a small planetoid, not Ganymede sized, probably closer to Phobos, but still a not an asteroid, bigger than that. It features some anomalies, even if observers don't detect course corrections and changes in speed, including what appears to be an atmosphere envelope - something you wouldn't expect to find on a moon it's mass and expected microgravity. It features mountains. Created by what. There is no evidence of volcanic activity, nor continental drift, so what is creating these very high (Olympus Mons height) ranges on such a tiny world. Finally anomalous spikes detect a heavy gravity well, but is incredibly close to the planet itself, and deeper than it should be. The latter is so exotic, a science team has been sent to map and explore, and set up an unmanned observation post. Within seconds of arrival an automated distress call was activated. It's going to need a rescue mission.
Of course, unknown to distressed, nor their rescuers, this rogue moon is the home, laboratory and prison moon of Circe the Mystic LIch of Aeaea. And I've decided that my version of Circe's means of transforming victims into her "animal menagerie" is more like John Carpenter's The Thing...
GP
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The Drae were an alien militant humanoid race of a once great interstellar empire, in a century of war with all their neighboring border nations. Their greatest failed gamble was made upon the discovery of the Cheladeans. They are a small crustacean based race of sentient scavengers on a super earth, heavy world. While highly intelligent lacking hands capable of creating anything, but crudest construction given their physiology. The Drae, experimented with the Cheladeans, eventually placing cybernetic jacks into their heads and tails allowing them to reside within android/robotic vehicles that serve as the shells these creatures normally carry with and live within. After 40 years of brutal experimentation, the Cheladeans proved exceptionally adapted at using the shell vessels to fully function in society. However, unlike the Drae experience with past exoskeleton based vermin encounters, which here horrid simple beasts, the Cheladeans are peaceful at heart, eager to join the intergalactic community. They will defend and engage in violence as is necessary in a violent universe, but use every option before turning to violence. The Cheladeans watched as the Drae destroyed themselves in doomsday weapons, and left them, thankful for the gift of technology they can expand their race with, but also for their demise, such a violent being is best for everyone if they ceased to exist by their own hands...
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So far, going to call this a Horrid. Based on a necro-synthetic shapechanging ooze as the main monster in the upcoming Rogue Moon adventure set on Circe's moon, not unlike The Thing or Invasion of the Body Snatchers. Now this isn't all my modeling, the giant monstrous mouth is, but I just deformed and duplicated parts on a Poser model to depict this very creepy thing...
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Are these two different creatures?
The Cheladae hermit crab race is a race.
Posted above is a monstrous horror derived from a necrotic synthetic shapechanging ooze from the asteroid with the starfish ship headed towards it, as well as the mechanical octopus... so two very different things! ;)
After that last illustration, I had to clean my palette, not necessarily of the horror trope, rather working with Poser figures - I'm not good with people, so am forced to use Poser, but never really cared for it. Anyway, I was experimenting on some new atmosphere settings, and came up with this weird, ominous, stormy, brown sky. And most interesting to me, is the play with light, the mountain in the distance is in the light, whereas the mountains in the midground is not, and so dark as if there is little ambiant light, then light peaking again in the foreground. I used a rusty, techno, metal texture on the mountains, just for something different and intentionally alien, it worked. Added the Cheladean crab at the last minute, and decided this must be the Cheladean homeworld. I removed the cybernetic jacks to show the crabs in their natural form, and used a prehistoric fern for a tree, in the distance, and giant mold fungi for the water plants. I needed a nice alien wildlife scene to balance my spirit.
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I like it!!!
So I decided I needed to create space armor for a Hatamoto, the Shogun's elite samurai guard. This armor emulates 15th century Japanese armor with kabuto helmet and harimakido suit. The kammon (samurai house crest on the chest and on the helmet) is the House of Taira, which is whom I made the Shogun of my Kaidan setting of Japanese Horror (PFRPG), now being updated to Starfinder.
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So, not wanting to limit the Kaidan Star Empire content to just samurai. This is Kintaro, an ascetic monk, android vanguard has achieved perfect spiritural balance able to levitate above the floor, only in meditation in recovering resolve. Though he is not actually above the water, rather he is using his favorite holo-program, Sunset over Lake Shizukesa. My take on Androids have them with transparent portions of their body showing the technology within. He does this daily for the sake of his sanity.
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Mamushi-san, (Pit Viper), a Yakuza Operative 6th level, N. He specializes in Breaking Entry, whether as a hacker or a technician. He has cybernetic parts: an eye allowing him to see ultraviolet/infrared security beams to avoid crossing, focused hearing ear enhancements, a board and chip implanted into his brain under a metal plate on the top of his head, and his left arm which was lost in bomb disarmament attempt when he was young. His father incurred a huge gambling debt prior to his untimely death from illness, Mamushi and his sister were taken as payment by the yakuza to serve them. His sister went from bath house attendant to prostitute in training, but was saved by a wealthy courtesan who was a "true friend" of the yakuza. Those who do "business" with the yakuza usually involve some kind of debt with interest that needs paid, but that is separate from the "cost", which incur additional fees for protection and other "services". If someone can fully pay their debt with interest, and pay the "cost" as well, is released from any obligations and considered a "true friend of the yakuza". Mamushi has earned enough profit to pay for his sister's debt incurred by his father, plus costs for both. However, Mamushi remains an absolute loyal member of the Tsu Hoshi Gumi (Ten Star Syndicate).
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I like it.
Thanks, wizard509! I'm not happy with it. Decided Mamushi looks lonely, so added a female companion readying her sword, another vehicle in the background, a cargo container behind the hover bike, added a texture, highlight, and slight blurred reflection on the ground, so it looks more "wet", finally adding a ground fog to make it look less like a movie set...
Micheal,
For the Hatamoto guard, I can't get over that the guards right arm appears too small compared to the left. I don't do 3D so I am not sure if it is the way it is drawn or the angle it is rendered in but it just looks a little off. All the other ones look great to me.
Ray
Well considering I only create one arm, then duplicate it and flip it and place it onto the other side and reposition the pose, the same with the leg. It's impossible for one arm to be larger than the other. It's the same arm, just flipped and repositioned. The samurai is turned slightly, so his left arm is closer than his right (to the camera) and the camera lens effect makes it seem smaller, but it's the same size.
that is a philosophical point - looked at as a piece of art, what counts is what you see, and the persective of the right arm is way out relative to the left arm; to be the size it appears the right arm would have to be further back - the legs are about right, which just reinforces this pointQuote:
I only create one arm.........It's impossible for one arm to be larger than the other.
I agree with ray
Yeah, forshorting seems to be problematic for some people.
As an aside, I was not looking for a job, but I just got hired for one today. Devolver Digital Inc., a video game company based in Austin, Texas is hiring me as a 2D/3D artist, concept artist and graphic designer to work remotely from here, for 20 - 40 hours per week, full health coverage, and an hourly rate I've never seen before (potentially over $100K a year). They want me to use Maya and Houdine 3D software, which I currently don't use, and use it on a Mac Pro - I use Windows now. And they are sending me a check to buy all that right now. Something completely unexpected, a dream job really, and it just fell into my lap yesterday!
I see that according to thegamer.com :
all the best - if they are funding your mac and your maya sub you really have hit the ground running :DQuote:
Devolver Digital are insane lunatics who somehow continue to be one of the most exciting publishers in the gaming business today.
presume you mean houdini... never used it so had to do some checkingQuote:
Houdine 3D
houdini is node based ['procedural'] - that is a definate bonus over maya - have fun
The Wardens of Mayhem are an undead, Eoxian biker gang that roams the Drift riding tiny, chopper configured, armed racer starships with "open cockpits". Riders with environment armor, androids and sentient robots that don't breathe, and undead, like these Borai riders don't need life support, and it isn't available, though all other starship systems including shields protect riders from debris "space rash". The forks and "front tire" doesn't turn, rather when you turn the handle bars, at the center on either side of the forward maneuvering pod has thrusters to either side for precise turning. Thrusters to it's front apply as breaks, and thrusters beneath for landing. Under the sea is the actual fusion drive, and beneath it are thrusters for landing as well. The pipes, of course are the main thrusters. The founder of the DSC League Discord community dreamed up this idea, and I decided to illustrate it.
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Calling this the KSS Sakura, a Daedalus class armed corporate frigate is lightly armed, though carries a squadron of defense, scout and mercantile boats. This is a flying research facility, and a kind of corporate field office. It is flying through the Kaidan star system which is located inside the Yurei (ghost) Nebula, and why dust fills much of the space between the stars and planets. This ship is currently flying in orbit around the Gas Giant, Jigoku. I wanted to create a large non military ship.
GP
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how goes the Devolver Digital gig ? :)
It hasn't really started and I'm suspicious of this hiring process - it doesn't feel right. I'll play it by ear for a little while longer.
the devil is always in the detail they say....
Kind of ran dry on ideas, but I wanted to do something, even "make work" just to keep designing, while fresh ideas build in my head. So I took that armored samurai model, and my Marathon Colonial Marine fast boat, and put them onto an alien world with shallow seas and oddly angled rock peaking above the waterline, and that is the terrain across the globe.
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I like this Gameprinter.
Just playing around with some terrain and sky presets, then adding in a flight of Kaidan Imperial Naval Interceptors. Tanto class, with a second flight coming around to follow. They are doing atmosphere flight training and "nap of Earth" flight operations, followed by strafing ground targets as a military exercise.
While the main continent of Kaidan looks very wet and verdant like it was on the Old World (think Japan), before colonial resettlement, western Kaidan is extensive deserts behind the central mountain range causing a rain shadow in the lands west to the sea. Some of the region includes mining operations, an airport, and mostly weapons development corporations, much of the west are flight and artillery ranges, proving grounds and terrain for military exercises.
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I've been getting sidetracked lately, and needed to get back to the Planet Builder project. I think I'm going to rename it the Star System Builder, since the supplement focuses on entire star systems, not simply planets, though keeping the Planet Point system and name. I'm trying to wrap up the map part of the guide, which I'll then "play-test" at the DSC using the rules to create custom star systems and planets. I also need more content one can "purchase" with Planet Points - artificial structures, space ports, etc. I needed a filler illustration showing a starship exploring an alien world, so whipped this up this evening to fill the slot. I'm getting better at playing with the light effects.
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Looking good Gameprinter.