https://www.talkgraphics.com/showthr...ds-for-Dummies
Printable View
Here's one I'm working on. At present the fill is a bitmap but I'm trying to get it as an svg. Esher.
Going in Circles http://gwpriester.xara.hosting/SVG%2...kground%20III/
@GaryP, I like how you've taken to these.
Here is my latest:
Acorn
Triangles then http://gwpriester.xara.hosting/SVG%2...ackground%20V/
Happy to be proved wrong but I have developed an approach for handling hexagons and isometric cube faces that renders in integral pixel values.
It is an approximation to root 3 as a fraction: ~97/56.
In my design, a cube face is 97 x 112 px. [The 112 is double 56 and is part of the formula involving sin(30deg) = 0.5, which is used as part of the Rotate and Skew operations]
Three aligned cube faces present as a hexagon, 168 x 194 px.
You can integer scale up with any of these:
- Hexagon 168 x 194 px
- Hexagon 97 x 112 px
- Hexagon 84 x 97 px
Avoid trying to scale down as you get stuck with pixel fractions.
Useful in constructing hexagonal repeat tilings.
Attachment 130065
I have included a technique using Stepped Fills and Transparency as a method to "slice" a shape.
Acorn
I just tried this with 168 x 195 and it works fine.
But nesting the hexagons together creates a pixelated amount.