Whow, they don't let me edit the attachmant!
So here is my quick 'n dirty contribution to Gare's challange.
Printable View
Whow, they don't let me edit the attachmant!
So here is my quick 'n dirty contribution to Gare's challange.
And my last version for the day. God Bless phone time. Perfect for mucking around on the computer.
Nothing as good as mwenz Gary, just used the planer shapes pic to practice more with the mould tool. :D
Stygg
Bernie, Mike, stygg, all excellent and imaginative examples!
Stygg, you want to lose the "drop shadow" behind the red letters. They confuse the viewer's eye mostly because they don't represent the lighting angle in the image...they fight it.
Rik, would you like to try to show us all how the PMS, and L letters might look extruded, or pushed into, the dodecahedron?
You're good at this sort of stuff!
Well done, all around!
Thanks for contributing!
Gary
Had fun playing with the perspectives in this picture. I used some of Angelize's decorative curves on the Xone billboard. The banner is a bit too bright but I did not want to redo the whole thing. Thanks for the tut, Gare.
and here's one from me
bottle caps and bloody murderous slaughter
all in the space of an afternoon
must be a slow day...
Attachment 97959
Changed the letters to extrudes, not very good I'm afraid so come on Rik your a master at this sort of work, show us how it's done. :D
Stygg
And here is my attempt at adding 3D text.
Some wishes for this. I cannot get predictable results picking color off another object when setting the fill, line or light colors. They always need adjusted, unlike 2D objects.
good attempt mike
Even without Rik's guidance, stygg, Mike, you both did quite well!
I'm attaching a file of the polygon with bump-mapped characters on it, plus my attempt at recreating the effect. Bump and displacement mapping usually give a soft edge to protruding characters, it's not the same as extrusion. And there's no "right way" to do this because we're all speculating on an unknown property here!
Attachment 97975
After distorting the character, I used the Contour feature to make one larger copy, then converted the group to simplified shapes. Then using only the outer shape, I used both the Feather and Transparency features to imitate what I thought was right in the original rendered model image at top.
My Best,
Gary
You're welcome and except for the sticker on the car being too bright, you did some magnificent stuff, both creatively and technically in the image.
In fact, the banner you did gives me an idea for the Tips and Tricks for August: how to put text on wafting fabric.
There is a way I've discovered that is fairly simple and very effective.
Well done, boy.
My Best,
Gary
Hi all You Xara enthusiast,
I think it is not possible to simulate this bump effect easy within Xaras tools without make a draw orgy. I've try to do it with the bevel-tool and some objects, fethering and transparency.
For a quick illustration this make work, but a foto realistic drawing needs much more.
From The South of Germany
Ernie
well done ernie bavaria :thx
EXCELLENT!!!
5 STARS!!!
Thanks Guys for the compliments!
In my opinion it's hard to do this thinks in a (any) vector draw program. So You, Gare, did it right in an 3d modeler. That's a deficit I must learn!
Bye, Ernie!
It's evidently not too hard for a gifted illustrator to do these things, Ernie, because you did it, man, and your work is great.
I hope in my work I am smart enough to use Xara when I have an idea that needs illustration, and to use a modeling program when my idea needs to be "3D".
But I must say that with very few shapes, you copied my rendered model pretty darned well, Ernie!
So I ask you:
If I now need that drawing printed as large as the side of a truck, would I bother to re-render the model and let it take an hour to re-render it, or use your drawing, which can be scaled up in absolutely no time?
Aha!
That is an advantage of vector over bitmap!
My Best,
Gary
(Don't learn modeling! It took me 20 years to get this far, and I still suck at it.)
Yaeh, Gare! You're right! That's why I do the Rolex and Colt drawing.
Your experience in 3D modeling in honor, yet I am eager to fabricate more than just SkechUp models. For me as an 2D artist is the 3d dimension a illusion and far away from my practise. If i find the time I will take a look to the modelling if I can manage.
An expert I'll never want to become but maybe a feeling (what workt stucks behind) for thouse great pieces of modelling like You're done. 20 years experience never can be beaten.
Have a nice Sunday!
So long,
Ernie
Had to do the same as Ernie-f and draw shapes and apply feathering and transparencies to get the effect you asked us to try and apply Gary.
Stygg
Everyone wants the skill they don't have, isn't this true?
You do excellent 2D, and yet you want to do 3D!
I do 3D, but I want Ron Duke's skills, the excellent way he draws automobiles!
The grass is always green on the other canvas!
-g
Total Truth here, stygg—
A good 50% of the time when I model something? It's only for a study I can draw (and occasionally trace over) one the modeled scene is rendered.
I prefer vector design most of the time because it takes no time to scale to the size I need for print, and adjustments can be made in lightning time!
I didn't become Host of the Xara Xone for my modeling skills, you know! :)
No, the only real times I use modeling programs per se, are when:
1. ) I can't or don't have time to do photography, and
2.) When I'm doing animation.
It's fun, rewarding, has innate interest to it as an art form, but it can also be tedious and aggravating sometimes when I can't get the lighting setup I see in my head, you know?
I guess I'd like to say that I provide rendered models for all of us to study and try replicating in Xara. Although I'm fluent in more than one software program, I truly tend to live in Xara.
The real trick is deciding accurately what software provides the least path of resistance to excellently creating your finished graphical idea, right? For me, much more often than not, it's Xara. I don't even use modeling program drawing tools. I do all my 2D wireframes in Xara and then export them to the modeler.
-g
Thanks for the Total Truth Gary but your still the Master :)
Stygg
"A man has to know his limitations," said the wise man Clint Eastwood.
It is true that an extrude would always have a degree of radius at the surface of the extrude. Else the extruded material would break. That is what the bump map provides and doesn't necessarily have to be done using true 3D modeling. A bitmap editor outside of Xara does help though.
Another way to look at this subject would be from three dimensional attached objects. This obviates the need of the bump map and is also a valid method of handling the 3D projection from a surface. Which to me is (1) easier, and (2) workable within the strict limitations of XDP. Gotta work with and within the limitations of the software. Even if those limitations can be stretched and or broken.
The examples using the blur work to a point. But if I "had" to do this day to day, I guess I would go back to 3D modeling and learn it again. Ain't nothing wrong with using bitmaps, even on a vehicle. I use to regularly compose 28' booth banners in CD but most elements came from a 1 gig PSD.
Mike
I've been unusually busy with other things, and did this some time ago.
So, I thought I would post it and see what you guys and gals think of my effort?
@Rik—
Your piece is not only well executed technically, but very funny.
Imagine a company so destitute that instead of the name of the firm, they have a huge "Staff Parking" sign as the main attraction for drivers-by!
-g
Thanks for your kind comments, Gary.
Genuinely appreciated.