Re: Best method to export a shape from Xara, and import it into Photoshop as vector?
I use PDF if I am porting to adobe program
I don't use SVG a lot except for simple black and white lineart, but I know there can be issues - it is probably best to convert everything you can to editable shapes before you export, as mentoned by egg [who does use SVG a lot]
rasterisation is the conversion of vector to bitmap - it will happen to everything when you edit using photoshop [as opposed to illustrator] - the issue may be the resolution of that rasterisation for things like shadows
Re: Best method to export a shape from Xara, and import it into Photoshop as vector?
Thanks for the reply!
After more tests exporting SVG, PDF, and PSD, I did notice that the rasterization resolution can be a culprit for bad pixelated exporting.
I've adopted the maximum rasterization value (300dpi for SVG/PSD, and 600dpi for PDF) and the results are much better.
Cheers,
Carlos
Re: Best method to export a shape from Xara, and import it into Photoshop as vector?
glad to hear you are making progress :) - if you really wanted to keep vector editable you would need illustrator, but for bitmap [raster] in photoshop or elsewhere you do need to watch that resolution value
I scan my sketches at 600 dpi, 300 dpi would be ok for print, but 600 dpi gives me a margin that is especially useful if I have to zoom in really close
Re: Best method to export a shape from Xara, and import it into Photoshop as vector?
Quote:
Originally Posted by
cadudesun
I've adopted the maximum rasterization value (300dpi for SVG/PSD, and 600dpi for PDF) and the results are much better.
Cheers, Carlos
Carlos, you can type in a larger dpi value directly.
Acorn
1 Attachment(s)
Re: Best method to export a shape from Xara, and import it into Photoshop as vector?
Quote:
Originally Posted by
Acorn
Carlos, you can type in a larger dpi value directly.
Hi Acorn,
Thanks for the further direction. Really convenient the trick!
A further point:
Having in mind webgraphics creation (not for print), is there a general DPI high value that is expected to deliver great rasterization when exporting from Xara to PSD, PDF and SVG?
Would 300dpi be enough? Should I set 600dpi to deliver the best results ever?
Thank you,
Carlos
Attachment 125541
Re: Best method to export a shape from Xara, and import it into Photoshop as vector?
for vector conversion I would suggest an alternative mehtod:
for rasterisation of vector that cannot be preserved I would suggest you make your vector drawing in xara at least 3840 pixel units wide
if you do this it will cater for resolution up to 4K on conversion, and you can leave the dpi at it's default value - what matters to the screen is the pixel dimension resolution, not the dpi
this works for animation, so i guess it will work for websites...
sorry aboiut delay with this...
Re: Best method to export a shape from Xara, and import it into Photoshop as vector?
... and if you wish to double check first - make a bimap copy of your 3840 pixel unit wide vector drawing at xara's default copy resolution of 96dpi and check that it all looks ok...
Re: Best method to export a shape from Xara, and import it into Photoshop as vector?
Thanks for the further tips @handrawn
I've learned a lot through this thread. My thanks to all of you who contributed!
Cheers,
Carlos
Re: Best method to export a shape from Xara, and import it into Photoshop as vector?
Quote:
Originally Posted by
cadudesun
Hi,
Besides the Shadow Tool, is there any other Xara’s inbuilt tool (contour, bevel, blend, etc.) that interferes with vector shapes, creating rasterization, or causing any trouble when exporting to SVG?
Thank you very much!
Carlos
Hi Carlos,
In answer to this part of your question, bevels result in rasterisation, alongside shadows / glows and also if you use Xara's edge feathering feature (e.g. to smooth the edge of shapes / lines).
If you can avoid these features in your raw vectors, you should have a smoother journey through creating an SVG for use in other apps.
I use similar techniques to you, but take the raw SVG data and render this through software I've created in Delphi - then apply any shadows / fancy effects there, rather than in Xara.
Good luck,
KultiVator
Re: Best method to export a shape from Xara, and import it into Photoshop as vector?
You need to be aware that Xara's svg now exports bitmaps via the data uri scheme and not as bitmaps as most folks understand them. As an example view here
This isn't exported as a jpg within the svg file but is exported directly within the html (?) such that the dom contains code to generate the image and doesn't call on an external file such as 'tiger.jpg'.
If you look at the page source it contains the following to draw the image:
Quote:
data:image/jpeg;base64,/9j/4AAQSkZJRgABAQEAYABgAA ..... with lot's more of meaningless code to you & I
It's a data uri code. I don't even pretend to understand 1% of it but the image is within the page code and doesn't require a call to another external file.