-
Looking good Danny http://www.talkgraphics.com/images/smilies/smile.gif
Add just a smidgeon of bump say 1% to the metal,if thats to much use shades of grey to go lower still.
The wood is a bit to orange,think a lot of greasy hands and smaer marks and dulled wood with a kind of patina over time that has made the darker still,add a little noise there also but go for lines and make then swirly,they should look like semi scratches with some tweaking.
-
-
Hey hey Dan, this looks supurlative... like as in a real gun... great job man... I smell a good mark coming on... good luck Dan, and do let us know how you faired eh http://www.talkgraphics.com/images/smilies/smile.gif
This be one sweet piece http://www.talkgraphics.com/images/smilies/biggrin.gif
-
-
That does look really nice Dan http://www.talkgraphics.com/images/smilies/biggrin.gif
I hate to crit now and I am not trying to be a pain in the ass ok,but theres just a few little things stopping it extra rocking,...jmo though ok http://www.talkgraphics.com/images/smilies/smile.gif
The metal colour could do with being a bit draker blue,about 2 - 3 points from black as in dark.
The wooden handle now does not work with the rest it sort of clashes,like putting red alongside blue in a painting.I cant quite work out what it is with the grip maybe its not wide enough and the ratio of metal to wood is to high I think.The fix for the handle I would try is a metal knurled handle like they sometimes have,you can find a knurl texture in the lighting effects/styles{not sure which} folder in PS,or there could be one in Max already.
That imprinted area {looks kinda like a barcode},its a bit flat with the curvature of the rest of the gun,so I am thinkng that imprinted area probably also has a little curvature to it,it wont be flat I dont think.
Nice work though Dan and congrats on the score http://www.talkgraphics.com/images/smilies/smile.gif
Stu.