Re: Xara on Mac OS X - another topic for 2012?
you can paint in painter in a way that is as close to 'real' painting as you are likely to get
you cannot paint that way in photoshop
photoshop is not the original anything - painter [as fractel before corel took it over] has been around since the '90's too
if you think about it artrage is to painter what a bike is to a racing car
you have used it I assume?
Re: Xara on Mac OS X - another topic for 2012?
I didn't think you'd take me so literally. :-)
Yup, used them all.
What is really funny to me is that we all talk like digital painting is like actual painting. lol
Re: Xara on Mac OS X - another topic for 2012?
:) sorry, piont taken
[a digital airbrush is certainly easier to keep clean.. :D]
Re: Xara on Mac OS X - another topic for 2012?
i think we should have a port of xara to beos and os2, just in case...
:p
Re: Xara on Mac OS X - another topic for 2012?
mmm... as i understand, the true reason they stopped the xaralx development was because of Xara refusing to open source their graphics engine? i find that very logical and its a pity that devs wouldnt work in such a trully amazing application just because of purism sake.
On the other hand, Xara fails to recognize the potencial market in linux (or mac for that matter), whose users have proved more than needed their willingness to PAY for software whilst over on windoze they prefer to just "crack it". how many graphics designers actually buy the adobe or corel thing? just [mostly] companies do, if they ever.
I run Xara Designer on Virtualbox when i need to use the 3d/extrude tool. It amazes me every single time. Every single time i think "damn it Xara.. if only.." I also try not to use it cause i might fall back in and go back to windows.. just to run it :p