Hey, Mike.
I can't disagree with that. It certainly seems to do the job.
So, I shall see if it does the same job as it does in AD. In other words, if I can make the drawing Xara look the same.
Cheers. :-bd
Printable View
I understand what you're saying, Larry.
However, when I'm trying to learn, I try and follow the tutorial as it's written.
Then, when I get reasonably confident (as I feel that I am in Xara), then I would follow a tutorial and make the changes that I didn't feel comfortable with.
So, for the moment, with any AD tutorial, I am likely to follow word-for-word!
Hey Rik, that add noise filter is in the FX menu Distortion filters, there is another one in the Eye candy 4000 plugin, HSB noise.
Thanks for that, Mike.
But, that doesn't seem to be as good as the Add Noise from the Distortion Filter.
However, all said and done, whatever is available in Xara, is still not as good as the option in AD.
If I zoom in on the drawing in AD, then the noise is still the same as it was when zoomed out.
In Xara, if I zoom in, it's all pixelated.
(see attached)
Affinity noise seems to be vector - Xara noise seems to be bitmap.
The noise in AD is still bitmap at export. At 100% zoom is all that matters...other than there is an issue (to me) in that some/all AD's effects can have different appearance depending on the zoom level.
From #14
"However, all said and done, whatever is available in Xara, is still not as good as the option in AD.
If I zoom in on the drawing in AD, then the noise is still the same as it was when zoomed out.
In Xara, if I zoom in, it's all pixelated."
I also found this using Xara Add noise Rik, however it seems much better using Eye Candy HSB noise and you have a lot of options of how you want the finished noise effect to look.
Stygg
And you have every right to do so.=D>Quote:
This is not an attack on Xara. I love Xara and will defend it as much as I can. I love the tools - so easy to use.
But, if I see an option in another programme that is better, then I'm going to say so.
I think Xara's add noise effect is pretty darn good. I have always used add noise to give a clean image (like those rendered in a 3D application) some grit to simulate film grain in a photograph. For this add noise effect I probably work in a different manner than some folks.
Yes this is true when you zoom in on the noise.Quote:
If I zoom in on the drawing in AD, then the noise is still the same as it was when zoomed out.
In Xara, if I zoom in, it's all pixelated.
What I do is I use an object, a rectangle or what ever,no outline, white fill for basic noise, a colored fill for effect if desired. I will add the noise to the object at full strength. This object is used as an overlay to add noise to something behind. If I enlarge or reduce the overlay object size the noise remains the same and does not get pixelated, In other word I just make this overlay large enough to cover the image or scene I want to add noise to. Then I have the option of using transparency to blend the noise into the image underneath. I can enlarge the whole mess as much as I want and the noise remains the same as when I applied it.
I have produced a few images as examples with different transparency modes as examples, I left a little border edger around the overlay object so you can see it.
Its probably more steps than AD, but I can get pretty good results with Xara alone.
P.S. Adding noise to a vector image was Expression's forté. You could make an illustration look as though it was passed through a Diffusion filter. I think with the right setting, you can get the same effect in AD.
-g