Larry I'm sure Ron will notice that and correct.
Stygg
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You guys are full of help. Really appreciate it!
These are interesting:
Some demonstrate where the strongest or dominant light source is coming from based on the direction of the shadows.
I thought it is interesting in these photos, not drawings, that there can be multiple light sources with possibly one being dominant. Shiny objects will reflect the slightest bit of light from all sides. Fascinating.
https://www.google.com/search?q=glas...w=1600&bih=769
Ron for my final interference and I apologize, with your image :D for my money I would remove that bright spot and let the light through the window reflection be your light source, you can alter the transparency to suit.
Stygg
No worries.
What did you think of the photos?
I make a square bitmap then use the FX Deformation > Bump/Dent filter to approximate the spherical effect. Better still, get a hold of an actual glass sphere and observe how the distortion looks.
So many ways for so many things with Xara, can drive you mad :D
Stygg
Neat Gary!
Stygg, I see you put the glowing highlight on top of the reflected window highlight. Nice.
Here's the ball with the use of named colors.
Ron and stygg, they look awesome now, good going you guys. =D>=D>=D>
stygg, thank you for your input.
Ron,
Great balls of fire! What a fantastic image, love the parallax effect of the pen reflected in ball.
You are AMAZING, Ron.
Keep up the GREAT work! :)