In xara3d angles at lower right 0 0 0 degrees Why the 3rd one is for what?
In xara3d angles at lower right 0 0 0 degrees the 3rd one is for what?
the x y z angles
the 3rd one is not changing how to use that 3rd angle
Re: In xara3d angles at lower right 0 0 0 degrees Why the 3rd one is for what?
Ignore me, it doesn't do what I thought that it did ..............
Re: In xara3d angles at lower right 0 0 0 degrees Why the 3rd one is for what?
If you hold down Shift and Ctrl and drag on the background with the mouse, it will tilt the viewpoint up or down. If you drag it all the way to 90 degrees, you will effectively be looking along the y-axis when looking into the screen, instead of looking along the z-axis. You can still rotate the viewpoint as normal, but you will have swapped over the y- and z-axes. The third angle is how much you have tilted the y-axis.
Mike
PS Welcome to the forum.
Re: In xara3d angles at lower right 0 0 0 degrees Why the 3rd one is for what?