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Tutorial for spinning gears animation
I was recently asked to make a tutorial for an animation I made in a thread on animated gears, and rather than load up that thread with even more images, I am starting a fresh thread.
I've gone into reasonable detail, and in organising the tutorial have simplified and streamlined the process that made the original animation. In particular, the number of teeth used to make the initial XaraXtreme gears is important. The tooth number of a cog should be divisible by 2, but not by 4. This lets all the cogs in an X3D page use the same vector gear. In my original, it took some fiddling about to arrive at a workable meshing of teeth in any one page.
I've also attached the resulting X3D file the tutorial should create. Any questions, just ask!
Enjoy!
Mike
Re: Tutorial for spinning gears animation
welp, this tutorial is not working for me (totally new to x3d)
is it working for anyone else?
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Re: Tutorial for spinning gears animation
Quote:
Originally Posted by -=Drifter=-
welp, this tutorial is not working for me (totally new to x3d)
is it working for anyone else?
Not quite, though I followed instructions to the letter, apart from subtracting the hole bit but that should make no difference.
Anyways, here's whatI have so far:
Re: Tutorial for spinning gears animation
Evening Mike
It's the wantabee here, and it's night here even it's not night for you. Just spotted your tutorial but too tired to even think about it right now. The first part looks easy and straight going, you know, the bit about "who's a clever clog, then" but then after that it seem to get more and more complicated.
Oh, by the by, thanks for posting the instructions as an image. I have printed them out and will read them in bed and then will try to create the item tomorrow. One thing I hate is trying to learn to do something in one program when the instruction are in another program.....I am switching back and forth, back and forth with out end, seconds apart. Posting the 3d file and the instruction as an image is a great way to go....maybe we can convince some of the others to do the same, so I am saying thanks ahead of time (take it now cause once I try the tutorial I might not be quite so polite....low fustration level don't you know).........frank
Re: Tutorial for spinning gears animation
Quote:
Originally Posted by -=Drifter=-
welp, this tutorial is not working for me (totally new to x3d)
is it working for anyone else?
Maybe you should explain your difficulties.
Anas
Re: Tutorial for spinning gears animation
welp, let me give it another try later today - a fresh start - and see what happens... then if necessary i'll post my problems
Re: Tutorial for spinning gears animation
Hi Mike
Just to let you know that you and your tutorial are not forgotten. I played (can't use that word when the wife is near, then I use the word work....."love to help you with the dishes dear but unfortunatly I'm busy "working") with it just a little itsy bit since time is a bit short and I have just got my lastest version of linux, so big books to read again, actually I use them for pillows since they all manage to put me to sleep within seconds of opening one. I like the way you......no.....we make gears now......good technique....now sometime in the near future I will redraw the gears and maybe even try to post them in 3d. Rome wasn't built in a day so I don't see why I should have to rush this project.....I shalll draw it out and savour the pleasure over a period of time......frank
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Re: Tutorial for spinning gears animation
Re: Tutorial for spinning gears animation
Rather prettier than gears, more like palm trees or flowers.
Re: Tutorial for spinning gears animation
Quote:
Originally Posted by
sallybode
Rather prettier than gears, more like palm trees or flowers.
Thank you.
Thing is though, having made 'em what use are they?
Useful exercise in gaining a fuller understanding of what X3D can do, yes ... of themselves - what do we do with 'em?
Any ideas?