-
1 Attachment(s)
we're all talking to keep the conversation alive (Brian Eno)
Still experimenting with forms and textures. You now see some red pâte de verre, the spiral that will be inside a Liebig cooler (dirtied with jodide or bromide) and the flask with the pyro inside.
take care,
Heliogabalus Theophrastus Bombastus von H Transmutania, aka Henius the Genius.
-
we're all talking to keep the conversation alive (Brian Eno)
Still experimenting with forms and textures. You now see some red pâte de verre, the spiral that will be inside a Liebig cooler (dirtied with jodide or bromide) and the flask with the pyro inside.
take care,
Heliogabalus Theophrastus Bombastus von H Transmutania, aka Henius the Genius.
-
Great to see what this program can do!
A company that also listens to what users have to say and that's not something that we experience very often.
Nice work Erik [img]/infopop/emoticons/icon_wink.gif[/img]
-
Suggestion, Erik?
I'd like to see the coil with less of a reflective material, as it reflects on reflections on reflections on reflections, being a coil.
Shadows, too?
Great work, pal.
Gare
-
Cool [img]/infopop/emoticons/icon_biggrin.gif[/img]
Maybe a dusty wooden table and a brass coil Erik..with sahdows [img]/infopop/emoticons/icon_smile.gif[/img]
If Pyro is dragging down your render times,accck Pyro always drags down render times....use an omni light,set light to visible and turn off generate light.Use a nice orange color and crank brightness to about 230 or there abouts,set noise to wavy turbulence and add a slice of lemon and you are done.
Stu.
-
Thanks for the comments...
These are in fact only elements of something that's to big to solve in one time for me.
I did put on the soft shadows for the coil, yet I don't see them on the floor. Perhaps I should try hard shadows? Fact is that I had to turn down the lights (all three lights are coloured). As for the reflection: there is less reflection than you suppose there is because I added spectral shader to the colour of the highlight and used a coloured material for the coil itself. The reflection is also a rather coloured gradient because I wanted this yellowish silvery shine that's left behind by bromide gas. I also put a spot on the coil.
I'll try to make it less reflective though beacause it looks a bit like plastic foil (coloured cellophane). Can only get better, and we post to get advise.
As for the render time: less than fifteen minutes with pyro and the coil on my PIII800 machine with 390MB SDRam free (22 processes running).