Hello all,
Decided to purchase Xara Xtreme today. Let the scribbling begin. I bought Xara primarily for cartooning / character art purposes. I really like the stroke widths you can give to lines, it can give cartoons a lot of character. Yeah, you could do the same with real ink and a brush, but I like the tweakability.
The attached image serves no other particular purpose than quick exercise. Some comments:
- The nose, and the protrusions / bulges coming out of the blob's body are open, filled shapes as demonstrated by Ivan Louette. I like doing it this way because the outlines remain editable. If I Added them together, they would still be editable, but much more fiddly. Since the unclosed filled shapes work so nicely, why not make them a standard feature?
- The shading is made with an arbitrary black shape, feathered, transparent, and ClipViewed to the body. There is another similar shape in the rightmost bulge but it doesn't quite match with the body's shading.
- The highlights are feathered white shapes (no gradients). The highlights on the lips are feathered freehand zig-zag strokes. The blushes are feathered red circles (again, no gradients)
- The teeth are simple shapes, ClipViewed inside the mouth. The mouth has a gradient fill.
Overall, how do you prefer drawing cartoons with vectors? Some people create one layer for the lines, then another layer below it for color fills. I find the latter phase fiddly, because, well, the outlines are already supposed to define the outlines of the character. To create the fill shapes, you have to draw all those shapes again (or perform a series of boolean operations which makes the lines lose their editability). And if you edit the outlines, the fills have to be edited too! I found the Paint Bucket discussion very interesting. I'm curious to see if Xara will have something similar in the future.
Due to the problems I described above, I tend to draw overlapping and protruding forms with filled shapes, including the unclosed filled shapes I used on the bulges.
Advantages:
+ It keeps the outline behind the bulge editable as a single line, which gives it a much better flow than two separate lines would. Plus, it's easier to edit - you only have one line to move.
+ If you edit the outlines, the fills get automatically updated (you don't have to tweak the fills every time you've tweaked the outline
Problems:
- To create an even fill, you have to fill a lot of shapes separately
- The open filled shape is capped with a straight line to close the fill. This may not always work well for more complex overlaps (like a ring around a wrist)
- The several overlapping filled shapes make it difficult to apply ClipViewed shading (as you can see on the blobbie dude)
Trick: If you want to use a separate layer for color fills, but use filled (white) open shapes in the drawing, you can Group the lines together and set the group's transparency to "Stained Glass". This only works for black outlines.
Wow, that's a lot of text, but I posted this image mainly to discuss. Feel free to share any tips you may have.
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