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Thread: Walk Cycles

  1. #11
    Join Date
    Oct 2001
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    USA
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    Several months ago I came across a detailed web tutorial on drawing human figures walking.

    http://www.idleworm.com/how/anm/02w/walks.shtml

    The site also has other good animation tips.

  2. #12
    Join Date
    May 2001
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    Nova Scotia, Canada
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    Marcus,
    A fine job. Both figures are effective. You animators amze me. Marcus, your figures are so simple yet so successful Delightful.
    Neil

  3. #13
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    Aug 2000
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    South Fla
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    Maybe you can use this maybe not? Its a BVH motion /Corel Xara animation. I skiped every other frame to reduce the file size, there is enough here to get the picture.

  4. #14
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    Here is the Gif so you can see it.

  5. #15
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    Aug 2000
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    Here is another one just for fun.

    [img]/infopop/emoticons/icon_smile.gif[/img]

  6. #16
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    Aug 2000
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    Placitas, New Mexico, USA
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    Mike

    Those are cool! How'd you do it?

    Gary

    Gary Priester

    Moderator Person

    <a href="http://www.gwpriester.com">
    www.gwpriester.com </a>


    XaraXone




  7. #17
    Join Date
    Aug 2000
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    South Fla
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    Hi Gary and all, I used Poser 4, Ray Dream and Corel Xara. The walking stick guy is stock out- a-the-box Poser, I changed the color of it. Imported a BVH walking motion file into poser to animate it. Poser makes AVI movies (no good for the web) and the entire sequence was 216 frames, I exported every other frame as a bitmap until I had one complete walk cycle, With Xara I imported each image onto a new Xara animation frame. Save as GIF.

    So if anyones wants to track a walk, there you have it. Note that you can see subtle movement in the chest and hips of the stick figure as it walks through the cycle, this might be something to consider when drawing from scratch.

    The dancing one is another Poser figure + a Ray Dream computer monitor as a prop. I stuck the monitor on the figures head, Then conformed the prop to the figure so it would get animated along with the figure. Imported a BVH Dance motion file, I think it totaled about 800 frames, I selected only a few frames out of the sequence and used them in the Xara animation.

    Thats it, nothing special, just a combination of software that I play with.

    [img]/infopop/emoticons/icon_wink.gif[/img]

  8. #18
    Join Date
    Aug 2000
    Location
    Harwich, Essex, England
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    I d/l the walker.xar file, then traced each bitmap and imported each trace into Flash.
    The tracing was set at a very low trace and this is the result flash walker
    The file is 25 Kb. I think the effect of the tracing gives it a very strange random skeleton effect. Whilst no one frame is recognisable as human the final animation is very recognisable.
    Egg
    Egg

    Intel i7 - 4790K Quad Core + 16 GB Ram + NVIDIA Geforce GTX 1660 Graphics Card + MSI Optix Mag321 Curv monitor
    + Samsung 970 EVO Plus 500GB SSD + 232 GB SSD + 250 GB SSD portable drive + ISP = BT + Web Hosting = TSO Host

  9. #19
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    Aug 2000
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    South Fla
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    Hi Egg, looks kinda like an alien. COOL!

  10. #20
    Join Date
    Aug 2000
    Location
    Longmont, Colorado USA
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    Egg -- your walker is hypnotically beautiful!

    Al Kolka
    alkolka@attbi.com

 

 

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