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  1. #1
    Join Date
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    Chains modelled in Wings 3D, rendered in Vue d'Esprit

    -Paul
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    Paul the Gnurfmeister!
    Home: http://www.gnurf.net/v3/ | My stuff for sale: http://www.zazzle.com/gnurf* | Follow me on Twitter: http://twitter.com/pasoderholm



  2. #2
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    Chains modelled in Wings 3D, rendered in Vue d'Esprit

    -Paul
    Paul the Gnurfmeister!
    Home: http://www.gnurf.net/v3/ | My stuff for sale: http://www.zazzle.com/gnurf* | Follow me on Twitter: http://twitter.com/pasoderholm



  3. #3
    Join Date
    Aug 2000
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    Westbank, BC Canada
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    Wow man, that's an excellent "composition". I really like that.

    It "says" something to me, but i can't yet "hear" it. I'll keep "listening" though.

    I can't recall, but does Wings have an "array" function... or did you just 'mirror' the links to create the initial chain?

  4. #4
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    Mark - Unfortunately Wings doesn't seem to have an "array" function (wish there was one), so I did it the following way (sorry no pics to show):

    1) Make a cube and resize it to have the right "outer" form of a link.

    2) Select the largest sides, inset and bridge. This will give you a "rough" link (a rectangular one)

    3) On the longest sides of the link, select sides, cut and connect to make a loop on both sides.

    4) duplicate the link along the axis you want the chain to be (I used z-axis)

    5) on the duplica, select the loops on the long sides and loop cut. The second link will now be cut in half.

    6) Move the half link furthest away and move along the axis to the other side of the first link (sorry about this "messy" description, I guess it's a bit hard to follow). You should now have a very short chain consisting of two broken end and one link in the middle. Select all parts and combine.

    7) You have now four "end faces", two at each end. Select ONE face at each end and mirror. This should triple the lengt of the chain. This will not work if you forgot to combine!

    8) repeat step 7 until you have a chain long enough. You don't need to repeat too many times as the chains grows at a x3 rate.

    9) When the length is about right select the chain and weld. This is to weld together those "second faces" of the links that were cut in half.

    10) Select the chain and smooth.


    It can also be a good idea to change the hardness of the end loops. Also I gave the chain a twist to make it look a bit more natural.

    Hope this helps.

    -Paul
    Paul the Gnurfmeister!
    Home: http://www.gnurf.net/v3/ | My stuff for sale: http://www.zazzle.com/gnurf* | Follow me on Twitter: http://twitter.com/pasoderholm



  5. #5
    Join Date
    Sep 2000
    Location
    New Zealand
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    Thats very cool Paul [thumbsup]



    Stu.

  6. #6
    Join Date
    Aug 2000
    Location
    Meridian, MS
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    I like it, very nice composition. The colors used in the sky give the overall scene a very nice rusty feel that goes perfect with the chains.

    Great job!

  7. #7
    Join Date
    Mar 2001
    Location
    Liverpool, NY USA
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    Once again, Paul, you show all of us that there is Fine Art in modeling!


    My Best,
    Gare
    Gary David Bouton
    Gary@GaryDavidBouton.com
    Free education! The Writings Web site
    and the updated GaryWorld Gallery is pretty okay, too.

  8. #8
    Join Date
    Jan 1970
    Posts
    3,220

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    hey hey Paul... this is a fine piece of worx indeed... cool looking rust

    more, more

  9. #9
    Join Date
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    Location
    Westbank, BC Canada
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    Excellent description Paul thx a bunch!

    Damn! I forgot already about the "inset and bridge" technique! DOH! Crap!

    Thanks for reminding me.

  10. #10
    Join Date
    Mar 2001
    Location
    Liverpool, NY USA
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    Hey Mark...

    Is PSG' forum going back up sometime this year?


    Gare
    Gary David Bouton
    Gary@GaryDavidBouton.com
    Free education! The Writings Web site
    and the updated GaryWorld Gallery is pretty okay, too.

 

 

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