Chains modelled in Wings 3D, rendered in Vue d'Esprit
-Paul
Chains modelled in Wings 3D, rendered in Vue d'Esprit
-Paul
Paul the Gnurfmeister!
Home: http://www.gnurf.net/v3/ | My stuff for sale: http://www.zazzle.com/gnurf* | Follow me on Twitter: http://twitter.com/pasoderholm
Chains modelled in Wings 3D, rendered in Vue d'Esprit
-Paul
Paul the Gnurfmeister!
Home: http://www.gnurf.net/v3/ | My stuff for sale: http://www.zazzle.com/gnurf* | Follow me on Twitter: http://twitter.com/pasoderholm
Wow man, that's an excellent "composition". I really like that.
It "says" something to me, but i can't yet "hear" it. I'll keep "listening" though.
I can't recall, but does Wings have an "array" function... or did you just 'mirror' the links to create the initial chain?
Mark - Unfortunately Wings doesn't seem to have an "array" function (wish there was one), so I did it the following way (sorry no pics to show):
1) Make a cube and resize it to have the right "outer" form of a link.
2) Select the largest sides, inset and bridge. This will give you a "rough" link (a rectangular one)
3) On the longest sides of the link, select sides, cut and connect to make a loop on both sides.
4) duplicate the link along the axis you want the chain to be (I used z-axis)
5) on the duplica, select the loops on the long sides and loop cut. The second link will now be cut in half.
6) Move the half link furthest away and move along the axis to the other side of the first link (sorry about this "messy" description, I guess it's a bit hard to follow). You should now have a very short chain consisting of two broken end and one link in the middle. Select all parts and combine.
7) You have now four "end faces", two at each end. Select ONE face at each end and mirror. This should triple the lengt of the chain. This will not work if you forgot to combine!
8) repeat step 7 until you have a chain long enough. You don't need to repeat too many times as the chains grows at a x3 rate.
9) When the length is about right select the chain and weld. This is to weld together those "second faces" of the links that were cut in half.
10) Select the chain and smooth.
It can also be a good idea to change the hardness of the end loops. Also I gave the chain a twist to make it look a bit more natural.
Hope this helps.
-Paul
Paul the Gnurfmeister!
Home: http://www.gnurf.net/v3/ | My stuff for sale: http://www.zazzle.com/gnurf* | Follow me on Twitter: http://twitter.com/pasoderholm
Thats very cool Paul [thumbsup]
Stu.
I like it, very nice composition. The colors used in the sky give the overall scene a very nice rusty feel that goes perfect with the chains.
Great job!
Once again, Paul, you show all of us that there is Fine Art in modeling!
My Best,
Gare
Gary David Bouton
Gary@GaryDavidBouton.com
Free education! The Writings Web site
and the updated GaryWorld Gallery is pretty okay, too.
hey hey Paul... this is a fine piece of worx indeed... cool looking rust
more, more
Excellent description Paul thx a bunch!
Damn! I forgot already about the "inset and bridge" technique! DOH! Crap!
Thanks for reminding me.
Hey Mark...
Is PSG' forum going back up sometime this year?
Gare
Gary David Bouton
Gary@GaryDavidBouton.com
Free education! The Writings Web site
and the updated GaryWorld Gallery is pretty okay, too.
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