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  1. #11
    Join Date
    Jun 2007
    Location
    Montreal
    Posts
    780

    Default Re: Seeing is believing

    Hi Ernie,

    Quote Originally Posted by ernie-f View Post
    And I say You, the planing phase is a time steeler.
    Even with the initial planning it's cost-effective.

    Quote Originally Posted by ernie-f View Post
    Serfis DrawPlus is almost equal to Xara's path tools. But the same here, no kompatibility to AI …!
    I had irritating stability issues with this program.

    Marc
    ________________________________
    Illustrations

  2. #12
    Join Date
    Jun 2007
    Location
    Montreal
    Posts
    780

    Default Re: Seeing is believing

    Quote Originally Posted by Albacore View Post
    I think there is a bit of Adobe bashing going on here!
    Hell yeah!!
    Joking, I have nothing against Illustrator, there's a lot of amazing features and it innovated a lot of concepts.

    There's just too many core productivity features that falls short for me.
    (Object selection, point editing, program logic and consistency for the user, one button mouse controls, on-screen interaction, I could go on for hours! )

    There's a indeed a lot of stuff, but it seems new features are bunched without thinking too much how to streamline them into existing ones.

    In the user interface and productivity department, my medal goes to Moi3d.
    It doesn't do it all, but no other program makes it this easy.

    Marc
    ________________________________
    Illustrations

  3. #13

    Default Re: Seeing is believing

    For me it's just 3 things in Xara over Illustrator

    1.scattering random things with a brush ( possible in Illu but not so easy)
    2. working with bitmap and bitmap fills
    3. tag/name objects for quick selection


    I always had to do more clicks in Illu than I need to do in Xara. I would rather dream of mesh deform and skeletal strokes from Expression/ Microsoft Design. Their skeletal strokes where a brush stroke is constructed of multiple random bitmap pieces following the main curve and having separate start and ends are absolutely amazing. It's a best brush engine I ever see in a 2d soft. Too bad Microsoft kill it. Original Creative house expression is even no more available on pc.

 

 

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