Welcome to TalkGraphics.com
Page 3 of 3 FirstFirst 123
Results 21 to 24 of 24

Thread: Head.

  1. #21
    Join Date
    Sep 2000
    Location
    New Zealand
    Posts
    1,970

    Default

    Thanks bud



    The hard part I am finding is constantly changing views,modelling a bit more,then changing back again,examining photos etc etc,but I want to understand the process as opposed to learning a tute,so that I can find what works for me


    Stu.

  2. #22
    Join Date
    Aug 2000
    Location
    Westbank, BC Canada
    Posts
    1,387

    Default

    Hey it's coming along great Stu, good stuff man.

    I might like to suggest you thin the neck out a little, but that might just be MY perspective.

  3. #23
    Join Date
    Mar 2001
    Location
    Liverpool, NY USA
    Posts
    1,137

    Default

    Helf of rendering 3D data to a 2D file as the marvelous ones you've posted, is "completing the picture" You might have less distance to travel with the 3D head if you LIT the model!

    Lighting is just as "real" as 3D mesh, camera andgle, atmosphere, and so on.

    Just an opinion.

    My Best,
    Gare
    Gary David Bouton
    Gary@GaryDavidBouton.com
    Free education! The Writings Web site
    and the updated GaryWorld Gallery is pretty okay, too.

  4. #24
    Join Date
    Sep 2000
    Location
    New Zealand
    Posts
    1,970

    Default

    Thanks guys



    Ya I have a high spec blue material on the head for checking angles etc Gary,its still very much a wip at this stage with it also being in a symmetry object.I will add a lighting rig when I get front and side angles cleaned up,and also the mesh


    I havent really started modelling on the neck yet Mark,but I see what you mean there.


    Stu.

 

 

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •