I hope that didn't alarm you [img]/infopop/emoticons/icon_smile.gif[/img]
This can be a real silly question on the surface, but given the fact you guys make such geat software, I was wondering how hard it could be to incorporate a dxf or 3d mesh export for use in other 3d software in your next version. Or even a plugin for X3D that does this.
Or can you explain in layman's terms, how the objects get rendered so quickly and nicely within X3D. I wouldn't mind using Xara 3d as a metafile to mesh filter for some Bryce objects.
Or am I living in Lotus land?
Regards, Wayne
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