Re: The February 2012 Tutorial Discussion
Back to handrawn's example. I think he is talking about animations showing the effect of gravity. The ball goes up and gets progressively slower until it reaches apogee at which time it gains speed again on the way down. I'm not saying it's not possible with Xara but I am saying it would be difficult and requiring many extra steps to simulate the gravity effect. I'll have to try that and see, cause I might be wrong.
Larry a.k.a wizard509
Never give up. You will never fail, but you may find a lot of ways that don't work.