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  1. #11
    Join Date
    Feb 2007
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    Default Re: Transparent Background - Why can't I?

    Quote Originally Posted by handrawn View Post
    and no issues with creating alpha bitmap copies, unlike 'stained glass'
    .. mind you I might have spoke too soon on that one ........
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  2. #12
    Join Date
    Feb 2002
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    Boulder Creek, California, USA
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    Default Re: Transparent Background - Why can't I?

    Steve,

    Once you have a transparent bitmap, I believe you can set contone light and dark to black eliminating any transition shades.

    Rich

  3. #13
    Join Date
    Dec 2007
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    Sunshine Coast BC, Canada. In a beautiful part of BC's temperate rainforest
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    Default Re: Transparent Background - Why can't I?

    Just out of curiosity Steve, what issues do find with creating a bitmap copy of a photo object or any object for that matter with Stained Glass Transparency? I have not had any problems with it and actually find it quite useful at times.
    [SIGPIC][/SIGPIC]
    My current Xara software: Designer Pro 365 12.6

    Good Morning Sunshine.ca | Good Morning Sunshine Online(a weekly humorous publication created with XDP and exported as a web document) | Angelize Online resource shop | My Video Tutorials | My DropBox |
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  4. #14
    Join Date
    Oct 2011
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    1

    Default Re: Transparent Background - Why can't I?

    Thank..you..for..sharing..this..information.

  5. #15
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    Default Re: Transparent Background - Why can't I?

    Quote Originally Posted by molucca View Post
    Steve,

    Once you have a transparent bitmap, I believe you can set contone light and dark to black eliminating any transition shades.

    Rich
    yes that works as a 'quick fix' Rich - thanks
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  6. #16
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    Feb 2007
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    Default Re: Transparent Background - Why can't I?

    Quote Originally Posted by angelize View Post
    Just out of curiosity Steve, what issues do find with creating a bitmap copy of a photo object or any object for that matter with Stained Glass Transparency? I have not had any problems with it and actually find it quite useful at times.
    ok from the top ...

    stained glass, as stated in xara documentation, is a 'subtractive process' in RGB colour space

    in a subtractive process you take one thing away from another

    so when you apply a stained glass effect to object A, which has object B below it, then where they overlap you get a subtractive colour change: the result of subtracting the colour values in RGB space [which might actually result in 'no change' it is worth noting]

    this is fine if the top object, the one with the stained glass applied, is totally underpinned by other object[s] - if it is not, if there is an area below the stained glass that has no object, then you have to start being careful - by definition, if you apply a stained glass effect to just one object [to remove white] this second case is going to apply

    in fact of course even if there is no object below - there is always either the page area or the pasteboard and so the screen render is made on that basis

    make a true colour bitmap copy and it is flattened, so effectively, the program inserts an underlying white object, and this is one of those cases where the result is 'no change' - no problem

    make a + alpha bitmap copy and the filter has to make its own assessment of how to resolve the subtraction and you get a colour shift....... and in the case of the attachment it's time to call the vet

    [there are some other minor issues - such as you can't select 'through' the stained glass transparent area without messing with the alt key - but the colour shift is the main one]
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