Re: Illustration software?
Hi Ron - thanks for opening a new thread....
So my take:
I draw.
Now on a forum like this that could mean a whole variety of things, but I am using it in its most fundamental sense - I take a blank piece of paper, a pencil, look at something and just draw it. I don't trace, I don't prat around pushing pixels, shifting shapes, nudging nodes or filling a sketchbook full of roughs in pursuit of perfection.
And it is what I do digitally.
Now that sort of drawing is like playing a musical instrument live - as opposed to pushing registers, shifting keys, and nudging tempos in a synth deck or whatever. Lots of practice sure, but 'on the night' I just 'go for it'.
It is very fast, very fluid, and most importantly real-time.
Many digital programs are not geared up for this, there is a small but discernible lag between tablet action and screen [re]draw that makes the process difficult - worse some do not even render the line until you have finished the stroke!
Having used both I prefer raster - as it happens Phil has just given one reason for this in another thread of yours - again, screen redraw. Because vector objects are defined mathematically they have to be recalculated at every change which makes it difficult with fast freehand work. [EDIT: in pressure tablet mode]
In the past raster did mean issues with image resolution, but things have got a whole load better these past few years, thanks to faster processors and OS's, lots more memory, larger affordable monitors, openGL rendering.... [and as Phil said faster machine/graphics speeds also help with vector too, up to a point].
As you can imagine, automatic line smoothing and predefined stroke shapes are not at all what I want for this kind of work.
Except to collectors [I wish], most comic art is ephemeral - today's hot super-hero adventure is tomorrows cat tray liner. If you have the luxury of book publication or you are web only you have leeway, but if you are 'pulp-printing' your work in the traditional DC/Marvel/Manga vein you have to accept it is going to be mostly printed to 'newspaper standard'. So that means putting aside notions of glossy full colour transparency work and learning the ins and outs of tones and the dreaded moiré .
Good then to have a program that 'understands' all of this I would say, such as Manga Studio.
I also use Xara, just as I use Photoshop and SAI, because 'its a fool who thinks having a cow means you don't need a horse' as my Dad used to say... [and I guess if you ever did hitch a cow to a plough you might have seen the wisdom of that... ] - there are always things, eg airbrushing, that another program can do more effectively.
Not sure how helpful all this is - but I did promise to elaborate, and so I have...
Last edited by handrawn; 08 October 2011 at 10:40 PM.
Reason: one typo in a post this long is not bad going [for me]
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