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Thread: Spheres

  1. #1
    Join Date
    Mar 2007
    Location
    ...Granada province, Andalucia, Spain
    Posts
    5,302

    Default Spheres

    I think that CorelDraw scores quite heavily over Xara Xtreme with their 3D Sphere Bitmap Effect compared to Xara Xtreme's Live Effects - Deformation/Dent-Bump Filter. Also it is great at creating seamless bitmap patterns.
    Should this thread be duplicated in the Dear Xara forum?
    Saludos,
    Bob.
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    IP

  2. #2
    Join Date
    Jul 2008
    Location
    Montevideo, Uruguay
    Posts
    1,345

    Default Re: Spheres

    Bob,
    I think it should be proposed in dear xara, make a sphere in xara is a many steps work around.
    Un abrazo
    Javier
    IP

  3. #3
    Join Date
    Aug 2000
    Location
    Placitas, New Mexico, USA
    Posts
    41,503

    Default Re: Spheres

    I have done this tutorial, in vector, not bitmap, so many times I could do it in my sleep.

    Bob, if you really think CorelDRAW is a better product for creating spheres then use CorelDRAW.

    In case you have not been using Xara long enough, look at CorelDRAW 6, and then look at CorelDRAW 7, which was released one year after Corel acquired "marketing" rights to what was then called Corel Xara.

    You may notice that there was a major change in CorelDRAW's intuitive user interface, linear transparency, "property bar" and a host of other features purloined from Corel Xara. Oddly, after the release of CorelDRAW 7, Corel Xara was pulled off the shelves. Corel's response was they could only support so many products at any time. Bunk!

    Both applications have their strengths and weaknesses. OK? Illustrator can do some really cool things as well. But in the end, it is the talent of the artist using the software, not the software, that creates what is an original and creative image. Software is just a tool. No more, no less.

    Just my dos centavos amigo.
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    Last edited by gwpriester; 07 June 2010 at 10:52 PM.
    IP

  4. #4

    Default Re: Spheres

    Yep, I recall the technique from this 2003 tutorial at the Xone.
    IP

 

 

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