Clipview doesn't take account of the brush applied to the clipping shape. There is an alternative which preserves interactivity in most cases, but particularly with bitmaps.
1° create a document with two layers + a guide layer,
2° put one copy of your image (or your vector objects) in guide layer and another in layer 2,
3° apply bleach transparency 100% to the copy in layer 2 (it disappears),
4° lock layer 2 and guide layer,
5° draw a shape with black fill and outline in layer 1 (bitmap re-appears inside your shape and on your outline), here I used an irregular brush stroke (see above right).
6° now you can edit your shape, modifying brush width and other settings.
7° When you are satisfied, lock and hide layer 2,
8° unlock guide layer and select the red dotted line quadrangle,
9° create a bitmap copy WITHOUT ALPHA CHANNEL; now you have your black shape well centered in the quadrangular bitmap.
10° open the bitmap gallery and drag and drop a copy of your first bitmap on your page,
11° while keeping it selected, select the black shape bitmap in the gallery and click on "transparency".
12° to avoid some disturbing lines on the edges of your bitmap, go to transparency tool and select single tile in the status bar.
Clipview doesn't take account of the brush applied to the clipping shape. There is an alternative which preserves interactivity in most cases, but particularly with bitmaps.
1° create a document with two layers + a guide layer,
2° put one copy of your image (or your vector objects) in guide layer and another in layer 2,
3° apply bleach transparency 100% to the copy in layer 2 (it disappears),
4° lock layer 2 and guide layer,
5° draw a shape with black fill and outline in layer 1 (bitmap re-appears inside your shape and on your outline), here I used an irregular brush stroke (see above right).
6° now you can edit your shape, modifying brush width and other settings.
7° When you are satisfied, lock and hide layer 2,
8° unlock guide layer and select the red dotted line quadrangle,
9° create a bitmap copy WITHOUT ALPHA CHANNEL; now you have your black shape well centered in the quadrangular bitmap.
10° open the bitmap gallery and drag and drop a copy of your first bitmap on your page,
11° while keeping it selected, select the black shape bitmap in the gallery and click on "transparency".
12° to avoid some disturbing lines on the edges of your bitmap, go to transparency tool and select single tile in the status bar.
Clipview can use brush edges, but it is slow, at least on my computer.
1 Make a shape and clone it. Drag clone to one side.
2 Apply brush at 72 pt to original
3 Convert it to line, make black.
and convert to shapes.
4 Place clone over this and add shapes
5 This can be feathered.
6 Use the group as ClipView or apply as transparency a copy bitmap, with no alpha to a image.
The clip view can be feathered or have a transparency applied. You can also put several images into a clip view and select them using CTRL.
These can also be feathered or have transparency applied.
Mike Engles
[This message was edited by mike engles on February 03, 2001 at 01:33 PM.]
If I use this technique, this is because it preserves interactivity (as you saw in the first image where I show the line handles) and don't use too much resources with complex vector shapes.
I think that should be a splendid improvement for further releases if transparency could be applied by pairs of objects; I want to say if the transparency of an object could be applied only to one other selected object (one transparency object and one cible object which is the only one to receive transparency of the other).
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