A warp mesh in E3. Just to how this would look.
Rich
A warp mesh in E3. Just to how this would look.
Rich
I drew an aligning grid and moved the nodes in sets.
Rich
A Xara mold to make the template for the sphere.
Rich
You do some very clever things. How did you get so many points on the mould in Xara? I only get perimeter points and only at the corners.
Expression 3.2 bitmap warp mesh. There is a capability to increase the nodes. You can also do vector warping. Expression doesn't do molding, and I made the template in Xara. I saved the Xara drawing to EPS and opened it in Expression. The drawing was placed on a separate layer and locked. The image was inserted into Expression and defined as a warp group. I used a node tool to manually position the nodes.
I made a few tree strokes using a method similar to the cylinder at one time.
Expression does vector warping, too.
Rich
A Xara drawing to set up the node points in perspective. Xara does very good at this.
Rich
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