Welcome to TalkGraphics.com
Page 1 of 2 12 LastLast
Results 1 to 10 of 13

Thread: Warp

  1. #1
    Join Date
    Feb 2002
    Location
    Boulder Creek, California, USA
    Posts
    6,146

    Default Warp

    A warp mesh in E3. Just to how this would look.

    Rich
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Warp Mesh.jpg 
Views:	156 
Size:	41.3 KB 
ID:	57059  

  2. #2
    Join Date
    Feb 2002
    Location
    Boulder Creek, California, USA
    Posts
    6,146

    Default Re: Warp

    I drew an aligning grid and moved the nodes in sets.

    Rich
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Warp2.jpg 
Views:	130 
Size:	80.7 KB 
ID:	57103  

  3. #3
    Join Date
    Feb 2002
    Location
    Boulder Creek, California, USA
    Posts
    6,146

    Default Re: Warp

    A Xara mold to make the template for the sphere.

    Rich
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Sphere.jpg 
Views:	130 
Size:	99.6 KB 
ID:	57111   Click image for larger version. 

Name:	Sphere1.jpg 
Views:	130 
Size:	25.1 KB 
ID:	57112  


  4. #4
    Join Date
    Dec 2007
    Location
    North Aurora, Illinois
    Posts
    2,474

    Default Re: Warp

    You do some very clever things. How did you get so many points on the mould in Xara? I only get perimeter points and only at the corners.

  5. #5
    Join Date
    Feb 2002
    Location
    Boulder Creek, California, USA
    Posts
    6,146

    Default Re: Warp

    Expression 3.2 bitmap warp mesh. There is a capability to increase the nodes. You can also do vector warping. Expression doesn't do molding, and I made the template in Xara. I saved the Xara drawing to EPS and opened it in Expression. The drawing was placed on a separate layer and locked. The image was inserted into Expression and defined as a warp group. I used a node tool to manually position the nodes.

    I made a few tree strokes using a method similar to the cylinder at one time.

    Expression does vector warping, too.

    Rich

  6. #6
    Join Date
    Feb 2002
    Location
    Boulder Creek, California, USA
    Posts
    6,146

    Default Re: Warp

    A Xara drawing to set up the node points in perspective. Xara does very good at this.

    Rich
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Per.jpg 
Views:	116 
Size:	33.4 KB 
ID:	57173  

  7. #7
    Join Date
    Feb 2002
    Location
    Boulder Creek, California, USA
    Posts
    6,146

    Default Re: Warp

    Thought I would draw a grid in XXP and use Page Curl to shape the grid. Thought making just half of the cylinder would be good. Made transparent space on either end, but Page Curl didn't use the transparent space. I added a row of pixels at the ends to get it to work.

    Rich
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Pgrid.jpg 
Views:	120 
Size:	28.3 KB 
ID:	57178  

  8. #8
    Join Date
    Jun 2002
    Location
    Dunoon, Scotland
    Posts
    4,110

    Default Re: Warp

    Gee Rich that is getting seriously difficult for a simple mesh!
    Design is thinking made visual.

  9. #9
    Join Date
    Feb 2002
    Location
    Boulder Creek, California, USA
    Posts
    6,146

    Default Re: Warp

    In Xara, you can draw a line and circle, group the two and drag the circle towards the line.

    Rich
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	LC.jpg 
Views:	113 
Size:	13.1 KB 
ID:	57197  

  10. #10
    Join Date
    Feb 2002
    Location
    Boulder Creek, California, USA
    Posts
    6,146

    Default Re: Warp

    Perspective warp.

    Rich
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Can of  Flys.jpg 
Views:	105 
Size:	64.9 KB 
ID:	57269  

 

 

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •