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Thread: Winding rule

  1. #11
    Join Date
    Aug 2000
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    Default Re: Winding rule

    Hey, it was probably your stomach typing.

  2. #12
    Join Date
    Feb 2007
    Location
    UK
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    21,326

    Default Re: Winding rule

    maybe - it is 17.30 here - bit of friday afternoon syndrome too

    [BTW: had it been 2 months ago it would have been oops no-L ]
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  3. #13
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    Default Re: Winding rule

    This food fills the areas within the lines...
    Something fishy here!
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    Egg

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  4. #14
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    Default Re: Winding rule

    quite possibly food for thought...
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  5. #15
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    Default Re: Winding rule

    Love it steve!
    Egg

    Minis Forum UM780XTX AMD Ryzen7 7840HS with AMD Radeon 780M Graphics + 32 GB Ram + MSI Optix Mag321 Curv monitor
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  6. #16

    Default Re: Winding rule

    Quote Originally Posted by AntonM View Post
    Can one change the winding rule in XXP?

    The attached wee xar file shows what I mean, I hope. There's a transparent bit where the two legs overlap. I recall from my old Acorn days, using !Draw (or was it !DrawPlus?) where you could change the winding rule, choosing from 3 options, one of which was "even-odd" -- can't remember the others.
    The Draw application only has two options: Even-odd and non-zero. The RISC OS Draw module also supports positive and negative winding rules, so there are four in total, but Draw and ArtWorks only allow even-odd and non-zero.

    Xtreme supports even-odd and non-zero winding rules internally and as properties stored in documents, so it should work as expected when you import from PDF, but there is no user interface in Xtreme to actually see and change the winding rule applied to a shape. I suppose it was decided to be too technical.

 

 

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