I was asked to design the programme cover for a local football team the other day, and ended up with the the attached file (exported at low resolution for download considerations.)
As you can see, the cover contains "plaque" shots of players. These are produced by importing the JPG from a digital camera, then intersecting an oval shape, applying a bevel and the rest is easy.
My question concerns the "non destructive" nature of using the intersect tool to produce a fill. Each of the digital camera images was around 2.5 MB when imported and I imported 6 of them, so the .xar file saved as a 14 MB file (or thereabouts.)
To reduce the file size and maintain quality, I created a 300 dpi bitmap copy of each "plaque", which then reduced the file size down to around 6 MB.
So the question is: Is there a way to lose the excess data in the digital camera images, once you have taken out what you want? In other words, to make it destructive intersection ... if you see what I mean.
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