Welcome to TalkGraphics.com
Page 1 of 3 123 LastLast
Results 1 to 10 of 24
  1. #1
    Join Date
    Jun 2005
    Location
    Cuenca Ecuador
    Posts
    985

    Question Animating Gears & Gradient Fill

    I was making some Gears that I wanted to animate (easy huh) and had some questions... when I got to animate, should I make the frames myself or does Xara do well with using key frames (what would I need? Start, Finish, middle?)

    I have the gears on different Layers, should I just leave that way, Rotating myself and making a different frame of the animation with each adjustment.

    The 'teeth' on the gears indvidually placed squares/rectangles... I was thinking of doing a gradient fill for the Gears, do I have to combine the pieces to do that or will making a Editable shape do that for me?)

    Plus, I noted when I was experimenting with placement of the Teeth of the Gears, when I tried to Manually Rotate around the Common Center, that some of the Teeth would 'NOT' rotate but distort along a horizontal line... becoming like a parallelagram... not what I expected trying to use manual rotating. I did, of course, get the teeth placed by designating the degrees and letting the program rotate (but, even then, some distortion would have with the 'tooth' being too high off the gear... requiring manual adjustment with the arrow keys so as not to risk the distortion using the mouse.
    Attached Images Attached Images  
    Attached Files Attached Files
    Tom - Hwy101

  2. #2
    Join Date
    Jan 2004
    Location
    United Kingdom
    Posts
    3,297

    Default Re: Animating Gears & Gradient Fill

    To all you guys with questions, a bit of well meant advice always try the search option before posting a query.

    Tom try this http://talkgraphics.com/showthread.p...ighlight=gears

    If this doesn't help try typing "spinning gears or cogs" in the search facility there's quite a lot there.
    ........Norman
    Last edited by parahandy; 25 March 2007 at 02:40 AM.

  3. #3
    Join Date
    Jun 2005
    Location
    Cuenca Ecuador
    Posts
    985

    Question Re: Animating Gears & Gradient Fill

    Quote Originally Posted by parahandy View Post
    To all you guys with questions, a bit of well meant advice always try the search option before posting a query.

    Tom try this http://talkgraphics.com/showthread.p...ighlight=gears

    If this doesn't help try typing "spinning gears or cogs" in the search facility there's quite a lot there.
    ........Norman
    WoW! 4 spinning Gears making a cube - Way more Complex, losing me, than I need - I will try the other two searches...

    === also part of post about Gears & a Problem I had =====
    Plus, I noted when I was experimenting with placement of the Teeth of the Gears, when I tried to Manually Rotate around the Common Center, that some of the Teeth would 'NOT' rotate but distort along a horizontal line... becoming like a parallelagram... not what I expected trying to use manual rotating. I did, of course, get the teeth placed by designating the degrees and letting the program rotate (but, even then, some distortion would have with the 'tooth' being too high off the gear... requiring manual adjustment with the arrow keys so as not to risk the distortion using the mouse.
    =============================================

    (while many of the posts, 'How-To' - I don't see where the post answer 'Why' the Retangles/Squares 'Squash' and move along a Horizontal line Instead of Rotating Manually -or, did that get over-looked?) Tom
    Tom - Hwy101

  4. #4
    Join Date
    Mar 2006
    Posts
    1,570

    Default Re: Animating Gears & Gradient Fill

    Not sure what you had in mind with the gears. Here's a method for making a gear, not animating. Uses a boolean factor.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	gears.jpg 
Views:	358 
Size:	44.0 KB 
ID:	36444  
    Attached Files Attached Files

  5. #5
    Join Date
    Mar 2006
    Posts
    1,570

    Default Re: Animating Gears & Gradient Fill

    Perhaps someone could explain to me a couple of things.

    The GIF animation below is from the gear I made in the previous post.

    I noticed it was wobbling, so I put a rectangle in the first frame to see how much it was wobbling.

    What occurred next surprised me. There was not only noticeable wobble, but the gear appears to dig out a portion of the rectangle.

    Just exactly what is happening here?

    Animation was made in Xara3D.
    Attached Images Attached Images  
    Attached Files Attached Files
    Last edited by jamesmc; 26 March 2007 at 10:54 AM.

  6. #6
    Join Date
    Mar 2006
    Posts
    1,570

    Default Re: Animating Gears & Gradient Fill

    Here is the geardig X3D file.

    I resized the export so the GIF animation would be smaller; this is the full size file in Xara 3D.
    Attached Files Attached Files

  7. #7
    Join Date
    Dec 2005
    Location
    Greenfield, WI USA
    Posts
    3,444

    Default Re: Animating Gears & Gradient Fill

    James, pulling the x3d file into pro after straightening the angles out by hand as good as my eyes can I see that the center circle is not dead center.
    As far as the rectangle being chewed away - now that is really strange!
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	_Image1 USE for Xara posts.jpg 
Views:	346 
Size:	11.2 KB 
ID:	36459  
    -=Bob=-

  8. #8

    Default Re: Animating Gears & Gradient Fill

    Quote Originally Posted by jamesmc View Post
    Perhaps someone could explain to me a couple of things.

    The GIF animation below is from the gear I made in the previous post.

    I noticed it was wobbling, so I put a rectangle in the first frame to see how much it was wobbling.

    What occurred next surprised me. There was not only noticeable wobble, but the gear appears to dig out a portion of the rectangle.

    Just exactly what is happening here?

    Animation was made in Xara3D.

    James, Running your attached file in my 3d6 had the same problem as you indicated. But running the attached image I did before was normal without wobbling. I had tried different angles and got the same results . I can not explain and wait for some experts like Bill, Egg and Gary to answer it.
    Attached Images Attached Images   

  9. #9
    Join Date
    Mar 2006
    Posts
    1,570

    Default Re: Animating Gears & Gradient Fill

    Quote Originally Posted by -=Drifter=- View Post
    James, pulling the x3d file into pro after straightening the angles out by hand as good as my eyes can I see that the center circle is not dead center.
    As far as the rectangle being chewed away - now that is really strange!
    Hmmm,

    Drifter should the center match the handles on the sides? Take a look at this kloned ellispe and where the horizontal line points compared to yours.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	centered.jpg 
Views:	287 
Size:	11.5 KB 
ID:	36475  

  10. #10
    Join Date
    Jun 2005
    Location
    Cuenca Ecuador
    Posts
    985

    Default Re: Animating Gears & Gradient Fill

    Quote Originally Posted by jamesmc View Post
    Hmmm,

    Drifter should the center match the handles on the sides? Take a look at this kloned ellispe and where the horizontal line points compared to yours.
    Thank You Jamesmc, Ren, Drifter! You guys at Killer! ... I will try to get the squished squares...
    Tom - Hwy101

 

 

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •