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  1. #11
    Join Date
    Oct 2006
    Posts
    4

    Default Re: Creating 3D Software boxes.

    Quote Originally Posted by Big Frank View Post
    Some of the best software is completely imaginery...
    You really did this in Xtreme.. really cool... Would like to do something exactly, but i dont have the experience. I wish there was a tutorial on the steps to follow

  2. #12
    Join Date
    Dec 2000
    Location
    Hautes Pyrénées, France
    Posts
    5,083

    Default Re: Creating 3D Software boxes.

    Quote Originally Posted by gwpriester View Post
    You can create a frame and then use Xtreme's Perspective Envelope (Mold Tool) to snap flat panels onto the frame.
    Mold?
    Last edited by Big Frank; 16 April 2009 at 12:23 PM.
    If someone tried to make me dig my own grave I would say No.
    They're going to kill me anyway and I'd love to die the way I lived:
    Avoiding Manual Labour.

  3. #13
    Join Date
    Sep 2006
    Location
    Miami, FL
    Posts
    1,091

    Default Re: Creating 3D Software boxes.

    I must be missing something in this...

    When Gary Priester said you "could create a frame," I looked up frames in the Xtreme help files, and all I found was information about animation.

    Is there another kind of frame that I'm not getting, or is this an animation function.

    I'm easily confused...

  4. #14
    Join Date
    Feb 2006
    Location
    The Netherlands
    Posts
    2,675

    Default Re: Creating 3D Software boxes.

    Quote Originally Posted by ayodahunsi View Post
    I will like to be able to create 3D boxes like any of these:

    http://www.divelements.co.uk/net/controls/

    Is there any tutorial i can see that shows how to do this using Xara Xtreme.

    Thanks,
    Ayo.

    Note: The boxes also have a reflection at the bottom.
    Mine doesn`t, it just shows the box how to make 3d boxes like the one shown
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  5. #15
    Join Date
    Sep 2006
    Location
    Miami, FL
    Posts
    1,091

    Default Re: Creating 3D Software boxes.

    OK, Ankhor...

    Where is your tutorial?

    Great-looking box, by the way...

  6. #16
    Join Date
    Jul 2006
    Location
    U.K.
    Posts
    2,735

    Default Re: Creating 3D Software boxes.

    Quote Originally Posted by WolfMoonHP View Post
    OK, Ankhor...
    Where is your tutorial?
    It's inside the box. Innit.
    "Intbel" ... "Can't" is not an option.

    Compliance is futile. Resistance is futile. Just do your own thing an' ignore 'em.

  7. #17
    Join Date
    Jan 2006
    Posts
    2,439

    Default Re: Creating 3D Software boxes.

    Sorry, no tutorial, but a picture of a legendary Software box >11 years old.

    Remi
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  8. #18
    Join Date
    Aug 2006
    Location
    Karlsruhe, Germany
    Posts
    107

    Default Re: Creating 3D Software boxes.

    I did this picture in Xara only.
    Just made three rectangles, put the pictures and the text on it, moulded it, added some colors - that's it. Not perfect, sure, but not much work in any way.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Have your fun NOW. Maybe tomorrow it's too late...
    Tom

    ..: Better natural stupidity than artificial intelligence! :..

  9. #19
    Join Date
    Aug 2000
    Location
    Ingolstadt, Germany
    Posts
    358

    Default Re: Creating 3D Software boxes.

    Definitely draw each side of the box straight-on first. If you want to look less artificial add a little almost-transparent fractal plasma 'dirt map' so it's not all perfect-looking.

    Then render each to a high-resolution bitmap and use the mould tool to position them. Add almost-transparent white and black gradients using the same shapes as the moulds to add depth, and optionally some subtle shiny bits (near-transparent white elliptical transparency). Add high/lowlights and imperfections around the edge joins, and any shadows/reflections you need.

    Then, because Xara isn't good at anti-aliasing moulded bitmaps, supersample the result (save at eg. 2x, 4x the final resolution you want, and scale down in a bitmap editor). If the box if strongly receding, you can even unfocus the back end a little by making a copy with blur live-effect and gradient-transparency fading it over the original.

    Note that even with all the little hacks you can do to make it look less artificial, it's still a pretty clichéd effect these days. Whilst it may have worked effectively to make one's product look more "real" a few years ago, by now it may be tainted by association with all those software sites (some outright fraudulent) with obviously-fake boxes.

  10. #20
    Join Date
    Feb 2006
    Location
    The Netherlands
    Posts
    2,675

    Default Re: Creating 3D Software boxes.

    Quote Originally Posted by remi View Post
    Sorry, no tutorial, but a picture of a legendary Software box >11 years old.

    Remi

    Hmm they have kinda the same swirl as some soapboxes I saw before in here.
    be aware, not to become a ware.

 

 

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