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  1. #1
    Join Date
    Jan 2006
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    Los Angeles
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    945

    Question Flaming Pear/ SuperBlade Pro plugin

    I am having a problem using the filter in Xara. I load a bit map in the filter then close the filter. When I do something to the object it can't find the bit map. It seems to be because the name gets changed. I load blank.bmp and then it looks for blank.bmp~.bmp ( the ~ is actually some strange A). I found that I neeed to type the name minus the .bmp into the box for it to work! Has anyone else had this problem?

    Grace
    Grace
    http://gracehjs.com/
    Xara Software XDP11

  2. #2
    Join Date
    Feb 2002
    Location
    Boulder Creek, California, USA
    Posts
    6,193

    Default Re: Flaming Pear/ SuperBlade Pro plugin

    SBP works in Extreme, only. You said Xara in general. If I select an object in Extreme, and select the plugin, the plugin opens with a effect applied. It may act strange if a resource is not in the correct location. i.e. an environment.

    SBP uses BMP format for its environments. Rich

  3. #3
    Join Date
    Jan 2006
    Location
    Los Angeles
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    Default Re: Flaming Pear/ SuperBlade Pro plugin

    Yes, I am using Xtreme and the plugin works. But when I have it load a bit map from the environment folder - say a2.bmp it asks what folder a2.bmp~.bpm is - and that does not exist.
    Grace
    http://gracehjs.com/
    Xara Software XDP11

  4. #4
    Join Date
    Feb 2002
    Location
    Boulder Creek, California, USA
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    6,193

    Default Re: Flaming Pear/ SuperBlade Pro plugin

    I couldn't get anything like that to happen. The problem I had was when I placed my environments in a new folder. SBP must look in the last place when finding an environment. When I selected a new preset, the environment wasn't found. The environment was in the normal folder, and I had to go find it. Your problem sounds different. Have you tried other presets? Rich

  5. #5
    Join Date
    Nov 2000
    Location
    Surrey, UK
    Posts
    440

    Default Re: Flaming Pear/ SuperBlade Pro plugin

    Hmm. I have just downloaded the demo and am having the same problems. Any ideas anyone?

  6. #6
    Join Date
    Feb 2002
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    Boulder Creek, California, USA
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    Default Re: Flaming Pear/ SuperBlade Pro plugin

    As I remember the demo and running version are the same. The difference is the running version has the serial number.

    I have a copy of Plugin.DLL in my Extreme folder. I have a few other DLLs, too. Don't know if that would make a difference.

    Rich

  7. #7
    Join Date
    Nov 2000
    Location
    Surrey, UK
    Posts
    440

    Default Re: Flaming Pear/ SuperBlade Pro plugin

    I just tried puting all the super blade stuff in the Xtreme plugins folder and I get the same problem. Bizarre.
    I wonder what a bpm file is.

  8. #8
    Join Date
    Feb 2002
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    Boulder Creek, California, USA
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    Default Re: Flaming Pear/ SuperBlade Pro plugin

    I have a separate set of files for Extreme because I didn't want to go to my PSCS folder. Exterme is set to there and it works fine. SBP uses BMP format for textures and environments, and may be included in a preset. Looking for a bmp file appears incorrect. You could ask Flaming Pear support. Rich

  9. #9
    Join Date
    Nov 2000
    Location
    Surrey, UK
    Posts
    440

    Default Re: Flaming Pear/ SuperBlade Pro plugin

    Hi Rich.
    Thanks for the help. I mailed Flaming Pear support about a week ago but no reply. Guess I won't be buying.

  10. #10
    Join Date
    Feb 2002
    Location
    Boulder Creek, California, USA
    Posts
    6,193

    Default Re: Flaming Pear/ SuperBlade Pro plugin

    I saw that SPB is going to the PS plugin folder for the environments. Guess that is a registry thing. Rich

 

 

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