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Nice one - If memory serves you did one like this before.
Turan
Yes, I made a couple of images with Poser that were kinda artzy like this one. In this example I imported a posed model into Zbrush, divided the geometry a few times and stored a morph target. Then I dropped the model into Projection Master for deformation and painted a bunch of straight lines. After returning the model to the Zbrush canvas I created A difference mesh which is what you see in the picture. Could be a cool technique for creating clothing, I have to experiment with it some more.If memory serves you did one like this before.
Last edited by Mike Bailey; 10 November 2005 at 11:34 PM.
Looks good. Wish I had more time to play :-).
Hopefully I'll get the Zbrush demo unzipped at the weekend.
Turan
Mike,
I like you "artsy" figure... It looks great!
I think it could be a fun excercise to try and create some figures like that in vectors too!
Artsy!
Richard
---Wolff On The Prowl---
Thanks U all.
With your talent Risto I'm sure that would be very interesting.I think it could be a fun excercise to try and create some figures like that in vectors too!
terrific ideas going on here.. great result, and thanks for the extra tips Mike
"The orange peel muse".
Was too lazy to reply when I saw it after you posted it. But that doesn't mean I don't like it. Well, I'm not lazy now...
Mike, about Risto's comment, I haven't seen any 2d works from you for quite some time. So, yeah, are you going to do some 2d graphics for us? 3D is nice, but sometimes 2d have more visual impact...
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