look intersting! I'll give it a try wit C4D, which features metaballs as well. Mathematically a positive and a negative metaball should result in - nothing!? I'll test it ;-}
And then I'll try to export it as 3DS format and import it into Rhino to check if I can use it there - seems like a challenge...
jens g.r. benthien
designer
http://www.sacalobra.de
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If you don't know how to dream you'll never be a designer.
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We can't solve problems by using the same kind of thinking we used when we created them.
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