Re: Xara on Mac in development
That's not even the exciting part of this comment thread.
Read this link on the list:
http://www.xaraxtreme.org/maillists/.../msg00011.html
Let me quote:
"But our guys are now focussed on new commercial versions. We've toyed
with the idea, and remain open that we might create a commercial version
for Linux as well, as that could be one way out of the current
situation. The Mac version is being developed as a commercial product."
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Mac version being developed. This is the first I've heard of this. Heck yes!
Re: Xara on Mac in development
Quote:
Originally Posted by
michaelbuddy
That's not even the exciting part of this comment thread.
Read this link on the list:
http://www.xaraxtreme.org/maillists/.../msg00011.html
Let me quote:
"But our guys are now focussed on new commercial versions. We've toyed
with the idea, and remain open that we might create a commercial version
for Linux as well, as that could be one way out of the current
situation. The Mac version is being developed as a commercial product."
--------
Mac version being developed. This is the first I've heard of this. Heck yes!
So maybe to late to bad... With pixelmator just few weeks a head to get out (beta for not), I think the port need to be more than a cheap window port.
Pixelmator start as a bitmap but vector integration is not out of path.
Base on imagemagic, with and this is maybe were xara have to think about, the use of all mac core technologies. Also, cacoa from the base up... so integration with all mac feature is there. (http://www.pixelmator.com/). Xara will have to get it right in mac look and feel... Also, sk1 have all the basic to be port on mac...
Wait and see:cool: