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Re: Chrome Butterfly
i know what reflection mapping is, it about creating realism in computer generated art
realism
so, to convey realism, the butterfly should be casting both reflection and shadow on the object below it
the butterfly isn't set apart from the upside down dog bowl, its been purposely posed on top of it
the lack of shadow and reflection breaks any sense of realism
the items are completely deconnected
here's a picture of my zippo and baccy tin
Attachment 91757
it's realism on action
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Re: Chrome Butterfly
I do not want to speak for Rich so I will make it clear that I am only going by the art that he has posted in the past, which you can quite easily research.
I know what you mean of course, but to me it's rather like saying Yogi Bear is wrong because he does not walk naturally. Yogi Bear would not be Yogi Bear if he walked naturally, it misses the point of the style...
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Re: Chrome Butterfly
i like yogi bear, i bet in real life he smokes roll ups too
thats one cool bear
squirrel
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Re: Chrome Butterfly
It is just an image to test environment design. I am using an unknown capability of reflection maps in E3. The idea is to add color to part of an object and transparency to the remainder. I depends on the design of the environment and embossing value. The environments are rotational as well.
It would work with erase blending as well because erase blending depends on opacity.
It is just a test.
Rich
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Re: Chrome Butterfly
thanks rich
my "thing" with the image wasn't the butterfly , which is nicely rendered
it was the positioning of it on top of the bowl without referencing one to the other
but i think we've flogged this horse to death anyway
cheers for now