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Re: Let's start this up again
Quote:
Originally Posted by
gwpriester
I would not even begin to know where to start in a 3D program.
Gary, I too have limited experience but try to follow the stages in this set of documentation: https://doc.babylonjs.com/journey/theFirstStep.
Whatever you create, we can include into a Xara website design.
Unpack and run Attachment 132688.
I put the 3D skull in a pop-up layer so you can time how long it takes to load.
Acorn
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Re: Let's start this up again
Seriously, oG, you already own a fair starting tool, the Extrude tool.
Making interesting shapes, first of all, is easier if you pose the object in perspective, so you can see parts of all three facing sides. Second, the extrude doesn't need to be the depth axis. For example, to create a tube. extrude the letter "o", and then rotate it to the extrude is facing the viewer "up and down". Here are some shapes done only using the Extrude tool..
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Because the Extrude tool doesn't "self-shadow" objects, you need to add trhem yourself, usually with Transparency in Multiply mode.
Here are other examples, and if there is an interest, I'll post the base profiles, and some of the finished pieces to goof around with.
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A lot of the key to success is "seeing" in 3D, which is simpler than you'd think because already do this! Now, CREATE in 3D rather than just viewing it.
I hope there are no "tricks"or anything I've done here. It's just challenge after challenge as to how a shape in the real world can be expressed in the virtual world using shapes and the Extrude tool.
My Best,
Gary
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Re: Let's start this up again
Odd as it is, I am someone who creates 3D images with a totally 2D brain. Try to extrude that! :)
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Re: Let's start this up again
I tried and no joy.
Unless you can feel it, oG.
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