Re: Is there a way to make my lines slightly 'wobbly' as if drawn by hand in XDPX?
Quote:
Originally Posted by
shiphen
4. Also is there any way to straighten the line (slightly afterwards) rather than trying to sort of brush them back into shape?
The power lies is the random controls of Edit Brush for a scatter brush but you didn't want any lumpiness in the line.
I have found the best effect is to shape the Warp to be 100px, 45deg and 150 roundness.
If you have the Nib inside the shape you can move to the edge NSEW and achieve a gentle pucker.
Holding the Shift key also can add to the distortion.
Finally switch to the Shape tool, select all controls and smooth., deleting or moving unwanted controls.
Acorn
Re: Is there a way to make my lines slightly 'wobbly' as if drawn by hand in XDPX?
Quote:
Originally Posted by
Acorn
My approach creates a random line for each one.
Create an oval 12x6px.Select this and Create a Scatter brush.
Give it a name.
Draw a line and Edit Brush.
Change about eevry parameter there is:
Spacing (to overlap): ~50%; Randomis ~90-110%.
Offset: Alternating -
Distance:~5% -
Random: ~0-3%.
Scaling Random: ~75-132%.
Fill: All brush colours -
Random Saturation: 0-~8% -
Random Hue: 0-~10%.
Drawn lines, existing shapes with Line widths, straight or angled lines all dynamically change when adjusted for width and control points.
You can retweak a partcular line with a Re-edit without save.
You can Break Points with Line (not Shapes) and your can Reverse Paths.
I believe Scatter Brushes are the only Xara component that handles random.
Some examples:
Attachment 133410
The top Acorn is there to emphasise the positioning of the lozenges.
Acorn
That's a great trick, thanks !
Marc
1 Attachment(s)
Re: Is there a way to make my lines slightly 'wobbly' as if drawn by hand in XDPX?
Quote:
Originally Posted by
MarcT
That's a great trick, thanks ! Marc
Marc, thank you. I have found this Thread most productive.
@shipen originally asked that the wobble should leave the Line width constant and the Line should not be too wobbly. He could not get the Warp to work well enough.
I think i have refined this.
I set the Shape Painter tool to 100px with 10 Roundness and -45deg Angle.
I size the shape so that the tool will be mostly inside the shape as you track around. This distorts things far less than the tool centre.
Attachment 133514
I have found the result to be quite pleasing.
Acorn