Re: How do I make a Tga-bitmap with Alpha Cannel and Transparancy?
Quote:
Originally Posted by
sledger
You could adjust the opacity/transparency in Xtreme with the Transparency Tool (F6) before you export to PNG+Alpha.
Sounds simple.I'm going to try that.I let you know if it works :)
Quote:
Originally Posted by Mike Baily
You can vary transparency by using shades of gray on the transparency (alpha channel) map.
White = 0% transparency
Black = 100% transparency
Gray scale = every thing in between.
Can I do that in Xara or do I have to use e.g Photoshop?
Quote:
Originally Posted by alexbozhenov
Please don't forget to show your skin when you finish it )) We will be glad to see it.
That of course I wil!
Until now I managed to create everything with Xara.It would be nice to do it completly with a minimum use of other programs.
So far I only have to us Stardock Skinstudio to put all the images together.
First I'm going to try the transparancy-tool today and see what happens.
Sincerely Ben
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Re: How do I make a Tga-bitmap with Alpha Cannel and Transparancy?
Quote:
Originally Posted by
BenUgly
...Can I do that in Xara or do I have to use e.g Photoshop?
You can do it in Xara, although you may get disgusted over the fact that when applying a bitmap transparency, the bitmap is not kept at the same aspect ratio as you designed the mask at.
In the attached, I created the mask layout on the second layer, made a bitmap copy of that layer on the third layer, and applied it as a transparency to one of the objects on the first layer.
Re: How do I make a Tga-bitmap with Alpha Cannel and Transparancy?
Quote:
Originally Posted by
David O'Neil
You can do it in Xara, although you may get disgusted over the fact that when applying a bitmap transparency, the bitmap is not kept at the same aspect ratio as you designed the mask at.
In the attached, I created the mask layout on the second layer, made a bitmap copy of that layer on the third layer, and applied it as a transparency to one of the objects on the first layer.
:D :D Yes!!! That kind of transparency was I looking for.
Thanks for your example I just tried a same sort of example as yours and like "Sledger" mentioned before.
It works and the aspect ratio as I designed stayed the same.
So I don't need to work like in your example,but your example helped me a whole lot. :D :D
Many thanks to you all.
The next days I designe some elements for my first Skin for Windows and will post it here.
Sincerely Ben