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Shiny area creation
This is something that I have alot of trouble with when I'm creating images. I am not sure how to make spectral shine on some surfaces. I'd like to know how many different and better ways there are to do this.
The exampe I was trying to recreate was paint dollop in an Ace Hardware advert. Just trying to see if I could do it like they showed. I couldn't. Can you? I threw the example out before I could show you so you'll have to wing it.
I did not try a blend but would like to see if it could be done. Below is what I've made. The 3 layer example comes closest to what the paint dollop looked like but the white area is just a bit too soft looking. Can you show me a way to crispen it up?
Edit: I should mention that the 3 layer example has a bit too much white showing as well. The light source should be more like on the bevel, even a little less.
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Re: Shiny area creation
I used a base shape with an overlay of white and black sliced shapes with transparencies and feathering.
The base shape was used for the final clipview.
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Re: Shiny area creation
Steve, can you constrain the direction of the transparency handles when you are applying a transparency? I always eyeball and those handle are touchy. It would be great if I could make it stay perpendicular or stay at the angle I start creating at.
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Re: Shiny area creation
I used a slightly different method
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Re: Shiny area creation
Nancy hold down a Control Key to constrain the direction you can drag the mouse.
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Re: Shiny area creation
Thanks Angelize, that's a great illustration.
So the ctrl key works with most tools to constrain. Thanks.