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Hello!
My hard work in my rose garden diminishes. Thus I will be able to come back to the forums.
I apologize for the brushes I didn't put on the Swap Shop as propised some weeks ago and I will try to do that next days.
Here is a mini tutorial which explain how to combine "feathering profiles" and "joining shapes" to create blobby shapes which join progressively like "metaballs" in 3D programs. As shown in the picture in my second post, these shapes can support many different textures, gel, wax, liquid metal and others.
Enjoy!
ivan
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Here are some samples. I will provide with some other ones I imaginated some days ago.
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As usual Ivan you have come up with some brilliant ideas.
Christine
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Hi, thanks Christine!
Just a little bit more texture for this sample.
ivan
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What is interesting, and this is something I have been thinking about for some time, is this technique, and many others enhanced and invented in this conference are very similar to creating the same effects in Photoshop, but without all the negative masking and stuff. I suppose once one learns how to do these effects in Photoshop it is a fairly similar process. It just seems so much easier to do in Xara :-)
Great work, Ivan.
Gary
Gary Priester
Moderator Person
Beaver It Over So Bumble...
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Many thanks Gary,
I think also Photoshop should take so much Ram for that kind of game!
The following effects are obtained with brushes composed of a few very simple lines ...! One more example of Xara X versatility.
ivan
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Get the.xar file and see how that works!
ivan
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Mmmmmmmm, I like the blobby on the first post that looks like gummy bear stuff......
Ain't life a kick?
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Hi Ivan,
I tried the blob techniques but got stuk on step 6. Could you give an explenation on how you did this?
Regards,
Frits
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