I did use Photoshop to create the halftone dots, but I could have easily created the dots in Xara as a seamless tiling pattern, if I had the time to do something that takes longer to do with the 2nd best tool.
Beyond that, it's just the concept, paying attention to the style of late 1950s toys, and the layout. I see this as 2 of the size box flaps someone didn't throw away. In case there's an injury with the product and you want the address to throttle the CEO.
I like it, Gary. Those robot toys were very popular in the 50's. With lights, movement and sound effects.
26 July 2018, 09:25 PM
Gare
3 Attachment(s)
Re: Bouton's stuff, Volume 2
My childhood, too. I think this bad boy tool two D cells.
Oen question: does anyone prefer to see the finished art and a wireframe so you get a better idea how to reproduce effects. I listed them with Mr. Robot (that's an excellent TV series!) but much of the fun is education and provoking artists to riff on an idea
Here a created a cylindrical-kinda shape in Cinema 4D, rendered it in limited shading mode and then auto-traced it (with Vector Magic) to turn the bitmap into a series of vector paths, and then imported them to Xara. The crude, limited number of vectors was deliberate, to give me room for smooth shading, using gradients, transparencies, and blends. I don't think Auto-tracing by any measure is finished art.
I always like to see the wire frames, Gary.
Nice work on the jug "what cha ma thingy".It has a thick, substantive look to it (hard to describe).
27 July 2018, 07:37 PM
hseiken
Re: Bouton's stuff, Volume 2
Quote:
Originally Posted by gray
I always like to see the wire frames, Gary.
Nice work on the jug "what cha ma thingy".It has a thick, substantive look to it (hard to describe).
It looks like it's made of material and not CG! :) Kind of looks porcelain...
29 July 2018, 03:56 PM
Gare
1 Attachment(s)
Re: Bouton's stuff, Volume 2
Quote:
Originally Posted by hseiken
It looks like it's made of material and not CG! :) Kind of looks porcelain...
or plastic. Thanks for that! I have been using a modeling/rendering/animation package two years before Xara came around, and I discovered that working with vector shapes in Xara is not all that different than working with vector paths in a modeler. Once that's accomplish, both the art of doing, and understanding what you're doing, plastic has certain characteristics, as does shiny, metal,m so once again t's time to bitch about MAGIX torpedoing Xara Xone. I have a video tutorial on the Xara Xone page of YouTube:
If you'd like to compare a Xara shape in Preview mode to a medium difficult wireframe in a modeling/rendering software:Attachment 121728.
It isn't 100% intuitive to model, as it might be a lot simpler in Xara to experiment tracing over 3D extruded shapes for example. I needed 5 more sides, 5 more views to make this composition totally posable. I could also have extruded this composition to 0.0001 depth, and the wireframe would look identical to a Xara wireframe.
If you stretch your perception a little, a 3D object with no depth only has a front and a back side. A shape in Xara can be flipped—that's sort of like its back side.
My Best.
Gary
29 July 2018, 09:20 PM
Egg Bramhill
Re: Bouton's stuff, Volume 2
Great tutorial Gary :)
03 August 2018, 04:18 PM
gray
Re: Bouton's stuff, Volume 2
Gary, you do the best tutorials. Just excellent.
03 August 2018, 08:33 PM
wizard509
Re: Bouton's stuff, Volume 2
Quote:
Originally Posted by Gare
My childhood, too. I think this bad boy tool two D cells.
Oen question: does anyone prefer to see the finished art and a wireframe so you get a better idea how to reproduce effects. I listed them with Mr. Robot (that's an excellent TV series!) but much of the fun is education and provoking artists to riff on an idea
Here a created a cylindrical-kinda shape in Cinema 4D, rendered it in limited shading mode and then auto-traced it (with Vector Magic) to turn the bitmap into a series of vector paths, and then imported them to Xara. The crude, limited number of vectors was deliberate, to give me room for smooth shading, using gradients, transparencies, and blends. I don't think Auto-tracing by any measure is finished art.
For me personally I don't think everything needs a wireframe although they can be helpful Gare. Great rendering of the " cylindrical-kinda shape", but you know what the stopper makes me think of a water pipe. So there is an idea for you, Just a few minor alterations to your drawing and you have a water pipe.
03 August 2018, 09:01 PM
Gare
1 Attachment(s)
Re: Bouton's stuff, Volume 2
Quote:
Originally Posted by wizard509
For me personally I don't think everything needs a wireframe although they can be helpful Gare.
I agree. My intention was to take members "behind the scenes" to explain why Xara and vector art isn't totally dissimilar to modeling and vectors.