Heres a head mesh I am working on at the moment [img]/infopop/emoticons/icon_smile.gif[/img] ...ya the ears suck,I know [img]/infopop/emoticons/icon_biggrin.gif[/img] ...still tweaks to add yet.
Stu.
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Heres a head mesh I am working on at the moment [img]/infopop/emoticons/icon_smile.gif[/img] ...ya the ears suck,I know [img]/infopop/emoticons/icon_biggrin.gif[/img] ...still tweaks to add yet.
Stu.
Heres a head mesh I am working on at the moment [img]/infopop/emoticons/icon_smile.gif[/img] ...ya the ears suck,I know [img]/infopop/emoticons/icon_biggrin.gif[/img] ...still tweaks to add yet.
Stu.
hey hey, right on Stu... [cheers] this is one fine worx in the worx here... I like the eye area... do you have a mesh you can show us?
good to see you cruising along here... which tut/method did you use?
good on ya... [img]/infopop/emoticons/icon_biggrin.gif[/img]
Thanks Gidge [img]/infopop/emoticons/icon_biggrin.gif[/img]
Its actually an old mesh from way back,a head attempt actually,so I decided to see if I could fix it....hmmmm,what a job its almost all new polygons and I am sure every point is in a differet place as well [img]/infopop/emoticons/icon_smile.gif[/img] So I guess my method was poly by poly and just using ref material of photos etc as I go along.
A wire ok I can do that...keep in mind though the mesh is not retty in some areas as I had to cut in new polys and work with the base of what I already had.What a challenge [img]/infopop/emoticons/icon_biggrin.gif[/img]
Stu.
hey nice head Stu.
Ears ain't so bad... the corners just need to be 'softened' a bit is all.
Good job though overall man. http://boards.infopop.net/infopop/icons1/icon14.gif
Hey Stu!
Nice head model. Looks like you are progressing far faster than I.
It's coming along great, Stu!!! [img]/infopop/emoticons/icon_biggrin.gif[/img] [img]/infopop/emoticons/icon_biggrin.gif[/img] [img]/infopop/emoticons/icon_biggrin.gif[/img]
---Maya [img]/infopop/emoticons/icon_wink.gif[/img]
Thanks guys [img]/infopop/emoticons/icon_biggrin.gif[/img]
Mark cheers.... ya not so bad from the front bud,but from the side...ooooh mummy [img]/infopop/emoticons/icon_rolleyes.gif[/img]
Just keep at it Randy [img]/infopop/emoticons/icon_smile.gif[/img]
Maya thanks [img]/infopop/emoticons/icon_biggrin.gif[/img]
Stu.
Heres the wire,well a screen shot to be exact.The mesh is still in a mirror object so far.
Radiates a lot of strength. Good work. As usual.
Nice one Stu...Looking good.
Yeah, I know what ya mean about the mesh, when you go to add local detail it gets to be a mess. Concentrate on edge loops (yeah right, like I'm any good at it [img]/infopop/emoticons/icon_biggrin.gif[/img] ), and you'll be all right.
As always, nice to see you around Stu.
Brett